Fencer Archive
Thread: (Quasi-) Guide to Abnormal Fencer Weaponry
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TalusianRogue
Mon Jan 17, 2005 7:14 pm
#15
SexyJabbaTheHutt wrote:
NS Motors are 25/30 Base ~. You're really looking for some high end ones if you want to waste them on a Fencer weapons
Hrm, anyone confirm? Both times I've looted these they were far above that......
Ta10c
Wed Jan 19, 2005 8:59 am
#16
yeah, just checked one of them i have, its base.
TalusianRogue wrote:
SexyJabbaTheHutt wrote:
NS Motors are 25/30 Base ~. You're really looking for some high end ones if you want to waste them on a Fencer weapons
Hrm, anyone confirm? Both times I've looted these they were far above that......
TalusianRogue
Wed Jan 19, 2005 9:48 am
#17
Rinviero
Fri Mar 25, 2005 12:30 am
#19
TalusianRogue wrote:
Rancor Teeth - Looted from Rancors on Dathomir, or received as a reward from Jabba's theme park, these replace the Sword Core component, which makes this the best route to a high damage Rykk, Sword, or Curved Sword. The damage on these ranged from 5/50(min/max) to somewhere around 25/250. Paccy tells me the minimum Damage on these is usually around far lower, somwhere between 5-15% of the max damage on average.
I had some 348 max damage teeth once...... You need to up the possible max.
Va-Mei
Thu Mar 31, 2005 12:35 pm
#21
Just a bit of an update for you guys...
Yellow Geo cubeshave been dropping since pub14with stats of higher than +50 to the max damage stat. They're few and far between, but they're out there.
Add a nice solidifying agent to one of those, and you could be looking at a core with better than +100 stats, without the speed & accuracy penaltiesthatcome alongwithAcklay weapons.
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