Fencer Archive
Thread: pvp strategy
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use dizzy and unarmed lunge.
UnLunge is 15m radius.
Also pick up a secondary skill to help out with TKM
unarmedlunge1 is 10m
unarmedlunge2 is 15m
lunge1, the dizzy, then kd...when you get headhit (in pre4), knock em on the ground and leave em to regen mind, then goto the next person
Rush em, hit your macro for: /lowblow; /panicshot; lastditch...
Switch to VKs....
Kick their AHHHHSSSSS!
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Master Smuggler/MTKA.....
I have hardly an pistol mods as a Smuggler....though I do have nice specials....and once Im in range of melee....who WOULNT opt for TKA ?! ![]()
Pistol is nice...but under 10m...TKA is great,
Sadly that's the only way you can win in PvP.
I've never once seen a MTKA beat a Master Commando or skilled BH. When I was BH 0-3-4-4 I never lost to anybody, it's just too powerful. Teras Kasi can not win in PvP alone, you'll need ranged support with a knockdown and posture change.
Jupoun wrote:
Sadly that's the only way you can win in PvP.
I've never once seen a MTKA beat a Master Commando or skilled BH. When I was BH 0-3-4-4 I never lost to anybody, it's just too powerful. Teras Kasi can not win in PvP alone, you'll need ranged support with a knockdown and posture change.
That is a buncha poo, I was a 3/4/4/3 tk and i spanked to commandows hard core I kd2 them and then unarmed2 them thats the simplest way to beat anyone although i was severly burned by the commandows flamethrower i still was victorious in the end.
P.S. i have no pistole skills... dont need them
Then you're the first I've seen, lol. All I had to do was connect with Lightning single 2 for 1200-4000 damage (depending on the person).Only once did I almost lose and that was to a pistoleer thatwas spiced (died in 3 shots).
If a TKA can't getwithin 15min 1 on 1 fight then he's toast (literally). I've seen it so many times. Now I have seen a Master TKA tear ppl apart during a raid on AH since he could move in and destroy unsuspecting victims.
master carbine challenged me. I figured I already lost, but humored him.
he runs, blasts me with a KD. I get up instantly. he's still running, KD's me again... I get up instantly. this keeps going on. I keep trying to close range on him. finally, I get within range, hit with dizzy (as a setup for the knockdown I was going to return to him)... and he's incapped.
did I mention I was wielding a fizzz at the time (I was playing it in the cantina, and just traded up from a slitherhorn). did I mention that I'm a TKA 0.1.1.0? no armor?
he did all the work for me: spamming carbine specials while moving killed his action pool, and killed his accuracy. my combat equilibrium apparently allowed me to keep standing up from (dizzyless) KD's when he DID hit.
I'm also a master marksman, so I have a boost to ranged defense... but NO duel is decided until it is played out. there's always SOMEONE out there that will leave an opening for a win...
I won't pretend that I pwned him, nor that I'll ever win another duel... but you might be surprised at the fights you can win.