Fencer Archive
Thread: How many of you will stay Fencer when...
I won't ever change..I'm having way too much fun. About the same time they fix scatterhit2, armor and whatnot should be brought down to a more reasonable level.
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The changes would have to be a lot more than that.
I'm interested in seeing this game return to a situation in which people choose fencer, or any other professions based on the type of character they want to create, or the fighting style they most like, rather than as a means to an end.
AelricMistrider wrote:
I won't ever change..I'm having way too much fun. About the same time they fix scatterhit2, armor and whatnot should be brought down to a more reasonable level.
Message Edited by WookieOgre on 05-20-2004 12:55 PM
I plan on staying a fencer. Not because of the PvP advantages (because I truly suck at PvP) but because it was the concept I had for the character. I don;t know about the other servers, but the Wanderhome flavor of the month is Fencer. We used to be few and far between but now everywhere I look there are fencers. We are like 7-11s, one on every corner. I suppose when a perceived "nerf" hits the fencer profession, those who are fencer for PvP purposes will drop it.
As for me, I plan on staying a Master Fencer simply because that is what I envisioned the character as being.
"Hit 'em hard. Hit 'emfast.Take no prisoners."
-Creed of the 23 Close Assault Batallion