Fencer Archive
Thread: Scatter Hit 2 or 1Handed 3
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EnzoPanig
Wed Jun 30, 2004 8:42 am
#1
Which is better? Damage wise, speed wise, self inflicted damage wise, and which would you use for PvP.
ibanzai
Wed Jun 30, 2004 10:24 am
#2
Well,
Hit3 is useful for the blind state it can deliver but does make damage in head only 1/9th of the time
Thus, in PVP it's more useful to hit in mind. Therefore, since scatter hit is doing more damage in mind than hit3 (near at every hit), it should be your best shot
Ol'
MrBlond
Wed Jun 30, 2004 10:49 am
#3
I would agree, but did Scatterhit 2 just get nerfed in publish 9?
Shflow
Wed Jun 30, 2004 2:46 pm
#4
after the patch, I've actuallybeen using bodyhit, seems to be a bit better now
Message Edited by Shflow on 06-30-2004 05:46 PM
FallAM
Wed Jun 30, 2004 5:21 pm
#6
I'm sure scatterhit2 still works great against someone without all stun resist armor
KraytDragonMan
Wed Jun 30, 2004 8:20 pm
#7
I use Scatter Hit mainly cause it hits the mind more, and for the cool animation!
But also, why is everyone saying its useless? I havent noticed a difference at all.
TheRoninCorp
Wed Jun 30, 2004 10:56 pm
#8
Melee body hit 2. Works the best for me. It targes the health pool. That with bleeds, and a few other things like nayx blades I can wear down things rather fast. I use the scatter hit 2 only when tanking High Level mobs with 2h and RIfle.
Just my 2cents.
fearvamp
Thu Jul 01, 2004 12:01 am
#9
supposedly scatter hit 2 is put in its place friday /cry
darnit why cant i cheat longer!
darnit why cant i cheat longer!
Straker_Atrella
Thu Jul 01, 2004 12:06 pm
#10
In PVP as long as they have Mind they can heal. You need to hit mind, hence SH2.
If they have good stun armor, break out your GAD.
NoonTV
Fri Jul 02, 2004 6:37 pm
#11
Scatter his is so iffy tho. Last night I dueled a TK and of course we had the forever fight with nobody getting the advantage so I dotd him a bit and his mind was gone, the poison kept him at 0 but 30+ scatters later I finally got a mind hit. /sigh
EnzoPanig
Fri Jul 02, 2004 7:22 pm
#12
I thought that the damage distributed among all of the HAM, or that only PvE?
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