Fencer Archive
Thread: Fencer's Weapon--Fencer's Faction Armor
I'll take a different approach than I did before.
I think we can all agree that our Legendary Weapon sucks.
I don't want it--pluss you cannot get it w/o stealing it
from Jabba the Hutt (which means you cannot finish the
Theme Park). The Rantok itself is a Legendary blade ( I forget the history, but the sword itself is an old one--Im not sure, but I'f im mistaken..isnt there only one?)
Anyway, Please.. I think we all would like a new sword-- I heard someone say Vibro Rapier, and I think that would be one of the best choices. Though I dont ever recall hearing a Vibro Rapier in the Star Wars books--what I did hear though was a Lightfoil--which would be a great Legendary
"FENCERS" weapon. Not some stubby little broadsword
Here are a few problems I see..
Stance:
I strongly dislike the "Fencers" animations. Hell, If SWG would let me on the team I could redo all the animations in no time. I've been animating for a long time and it isnt that hard. (But thats not possible).
What is possible is for the team to recreate the Fencing Stance/Animations.
For example..
Engarde- In Star Wars Galaxies the "ready" position is one very simmilar to a style of Fencing called Duello. Duello is a verson of Fencing that is more like "Swashbuckling".
The rules are very lax and usualy involves the "unweilded" hand being infront of the person; like in SWG.
A reconstruction of the animations would be great--
A. Fencers don't jump and dally arround with kicks and backhands. We are quick and agile. Hell, Lunge isnt even a LUNGE! So, why not?
Swords-
This is simple--Rantok is not suitable for the game, its outdated and unrealistic for Modern Fencers to be weilding.
Maybe a Grand Blademaster who found it by chance, but the sword itself is crap. Lets see a Vibro-Rapier; Low Ham, Resonable Damage and very high speed.
On the terms of speed vs damage this is HOW Brawler should work.
___________________________________________________________
:::
:::
High:Speed:
:::
Low
:::
:::
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As you can see:
TKA = Highest Speed, Lowest Damage.
Fencer = Seccond Highest Speed, 3rd Highest Damage
Swordsman = Third Lowest Speed, 2nd Highest Damage
Pikeman = Lowest Speed, Highest Damage
That is how Melee should work out, bu currently the scale for everything is a bit out of whack. I've seen Pikeman that move faster than Fencers. TKA's who are 1.0 with their fists. Swordsman that move faster than a Fencer!
Bottome line..
In speed,
F + Fo.S.P =(Fists are better than Foils, Swords, Pikes)
Fo + S.P - F = (Foils are better than, Sowrds, Pikes; But Fists are faster)
S - F. Fo + P = ( Swords are slower than Fists and Foils, but faster than pikes)
P - F.Fo.S = ( Pikes are slower than Foils, Fists and swords)
In damage,
P + Fo.S.F = (Pikes are better than Foils, Swords, Fists)
S + F. fo - P = (Swords are better than Fists and Foils but Pikes are stronger)
Fo + F - P. S = (Foils are better than Fists but Pikes and Swords hit harder.)
Ending Conclusion:
Pikes are good for hitting hard.
TKA is good for hitting fast.
Swordsman-Fencers balance the middle area between Speed and Damage.
Profession Armor:
Ok, Fencers have been getting the cold shoulder for a while. Why not have something nice for us, I say Fencers should be the first for "Profession Armor". I do remember in the past reading something Holo said about each Profession having a "Set of Armor".
What would ours be?
Modified Padded Armor?
Low Ham Costs?
White ?!!?!
And maybe..just maybe...a cool fencing mask
I'd be content with SWG if people honestly took note of what I said. But this will probably just wash its way back to the end of the line
Anyway, feedback would be nice
-Daigoro Itto
___________________________________________________________
::::1:::::::1:::::1:::-Medium-:::1:::::::::::1:::::::1:::::
::::1:::::::1:::::1::::-Speed-:::1:::::::::::1:::::::1:::::
High-Speed-:1:::::1:::::::1::::::1:::::::::::1::-Low-Speed:
::::1:::::-TKA-:-Fencer-::1::-Swordsman-:-Pikeman-:::1:::::
Low-Damage-:1:::::1:::::::1::::::1:::::::::::1:-High-Damage
::::1:::::::1:::::1::::-Medium-::1:::::::::::1:::::::1:::::
::::1:::::::1:::::1::::-Damage-::1:::::::::::1:::::::1:::::
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If this dosent work, oh well.but you get the point
on radiant, I am friends with a master TK, master fencer, and master heavy swordsmen, and they deul almost constantly.
the master fencer is waaaaaaaaaaay faster than the TK.
But I've also heard people refer to ancient forms like Roman swordsmanship as falling under a general definition of fencing.
In SWG, I don't think fencing resembles kendo, but I see it as having the same kind of Eastern flavor as Teras Kasi, hence the Eastern-sounding names for our special attacks.
In SWG, I think the difference between fencing and heavy swordsmanship is that a fencer's weapon is lighter, and more designed for personal protection or streetfighting and dueling, as opposed to heavy swords that are more intended as battlefield weapons. I don't know if that's accurate, or if it's in line with the EU, but I just saw this distinction as having evolved in its own world, independent of our definitions of fencing.
I do understand your point of view and I used to think the same thing.
But there are a few reasons I do not think "Fencing" in their terms resembles Eastern Fencing.
A. SOE Just isnt that smart...
B. Look at the array of skills---One Handed.
Japanese "Fencing", if im not mistaken, is a two handed staff like weapon.
C. Title "Blademaster" "Duelist" "Fencer"..etc.. These titles support a Westernised ideal of Fencing.
D. Look at the weapons-- Most of them are not even Fencing (Eastern/Western) weapons, yet somehow they managed to get into our profession.
Lets sort this out
(I actually chose not to play a 2-h swordsman because I practice kendo in real life, but there is a nice similarity.)
The most recent film shows some jedis, like Mace Windu, using the lightsaber in one-handed style that looked a little like Chinese swordfighting. I haven't seen any jedi in the game, I'm not sure if their 1-handed saber looks uses the same animations as fencers. In any case, I think this is what accounts for the spining and the kicking.
Is the distinction just light weapons vs. heavy weapons? Neyland points out that it includes everything 1-handed, which is true, the same way 2-H includes a few axes. If so, then I think our only concern should be the weapons in the Fencer tree itself. I think the Stun Baton is fine in the 1-hand category, and honestly, I'm glad we have it. Maybe it should be in the brawler tree under 1-h.
I actually don't mind if they blur the distinction between Eastern and Western fencing, since East meets West so often in Star Wars, but I agree that even one or two good weapons that resembled Western fencing swords would help to define the form of the profession, especially now that the functionality is really starting to come together.
Thats great! I took it for two years--I've been Fencing Olympic Style for 8 years and have been to the Jr. Olympics 2ice.
Yeah, been doing kendo for about the same amount of time you've been doing fencing, about 8 or 9 years.
I don't think I'm the only oneon this board that does kendo, I may have seen someone elsepost something about it. Four people who I practice kendo with in Chicago play SWG, but I'm the only fencer as far as I know.
Jr. Olympics, soundsreally cool, congrats. Youshould try going back to kendo some day, a lot of stuff like reading distance and applying pressure starts to kick in after about four or five years, might be some good cross training.
It's also 1 one handed profession. Encompassing all one handed weapons.
I prefer the Japanese lines personally. The Japanese swords are of variouse sizes. Often balanced for single and two handed use. I would love to see more single handed weapons weilded in pairs.
Hi,
So the ego-thon is over, lets talk about fencer weapons and armors.
I really like the idea of vibrorapier. Fast, Medium Damage, etc. I agree with most of these you have listed. But I think it should be Medium AP. Since the weapon is after all a piercing weapon if you want to stay close to the definition. However, note we will be "slashing" ... no rather ... "cleaving" flesh (forgive my wording) in our specials (ex bodyhit3etc) and normal attacks. So it should be called "VIBROSABER" or something. Using the word "rapier" is slightly misleading.
As for the fencer armor, it is a great idea. It should be very minimalist almost like Mabari Armor and offerminimum vulnerabilities. But it had better be low HAM since we are frequent special users. Which also slams into a problem. ... It can't be godly. I believe this armor should have relatively low resistances (30-40% Maximum); instead, it shouldoffer extremely low HAM like Mabari suit. (oh yeah stun shouldn't be it's vulnerability.
) The aethetics of armor should not be metalic like composites. It would break our image. Instead, it should be fabric-like as others have mentioned. Perhaps modified padded might do the job. Personally, I would like the helmet to be much lighter looking than the padded helment. Perhaps a mask?
Qui'lu of Chilastra
P.S. The image of vibroblade is fine. I would use the KotOR vibroblade looks for the vibrosaber. (but has to be double-edged.)
Whilist from what I've learned in Kendo the Shinai (Please mistake me if I'm wrong) it is more of a "Slashing"
weapon. Direct hits from the blade counts in Kendo---while in Fencing we are trained to hit w/ just the tip.
My idea on armor though is--it should be an alternative to encumbering armor. It should defend well against *Kenitic Damage* but not so well against blasters? (I'm not talking about RIS armor, but something more balanced; easier and cooler than wearing Composite).
I refuse to wear any armor at all--allways have, allways will. Untill we get something thats more reasonable for ourselves
Bringing a knife to a heavy blaster fight is pathetic--unless your well trained.
I expect anyone who chooses these classes to beonehard*ss*other*ucker!
Think of it in Roleplaying wise--swords arn't that popular in a world consumed
with Blasters/Flamethrowers/Rifles/Huge Machines..etc...therefore we must really
be **edit** good w/ a blade to even think of coming into a fight like that