Fencer Archive

Thread: Cap

Faslik
Tue Mar 16, 2004 9:00 pm
#1


whats the cap for melee / ranged defense, and whats the cap for dodge / ct / block?



Faslik
~ I Suck @ HTML ~
mookee
Tue Mar 16, 2004 9:40 pm
#2

i wish i knew, i heard rumor it was 125, but have not had confirmation, as my melee defense still says 144..with 105 dodge



Flurry - Mookee
Simple_Anarchy
Wed Mar 17, 2004 2:29 am
#3

Officially there is no cap for melee/ranged defense. Of course there are all sorts of wild rumors that there is a cap but nothing about stacking these two defenses. For dodge/block/counterattack the new cap with Publish 7 is 125.




Grimace-- Blademaster
Retired.....retarded, it's all the same to me


Dajaan
Wed Mar 17, 2004 2:36 am
#4

125? hmm well i allready dropped some pistoleer stuff, but it still reads 165 (dodge)



"in Yoda we trust"
kimirahi
Wed Mar 17, 2004 2:46 am
#5






Simple_Anarchy wrote:
Officially there is no cap for melee/ranged defense. Of course there are all sorts of wild rumors that there is a cap but nothing about stacking these two defenses. For dodge/block/counterattack the new cap with Publish 7 is 125.






Nah, melee/ranged defense was capped too...Even though I recall a response from SOE saying they'd never nerf that.....

I did a lot of test, and pistoleers and pikemen can now hit me, pretty often too ...(a pistoleer would never hit me before, same as pike) I'm the fencer/tk/rifle...So I had an ass load of melee/ranged, I can for sure say it was nerfed! Which in my opinion is pretty lame..I spent 250 sp on pure pvp...I should be a "god" like person



AOnokoA
Tlk
Wed Mar 17, 2004 8:29 am
#6

The cap is invisible, even though your dodge skill may read as 160 or whatever value you have, the actual number used is 125 in the combat calculations. As for the melee/range defemse, can the previous poster post some more details? I did get hit slightly more last night than before, but I was still pretty much unbeatable (to a master TKM adn normal PvE) when fully buffed with Center of Being on. Of course my melee/range defense is only 135/128 so I may not see a difference being close to the suspected cap as is.
Gdog79
Wed Mar 17, 2004 5:08 pm
#7

first, there has never been a cap of 125 ever offically posted anywhere....


Im tired of everyone saying Its 125. TH in one post said he thinks it will be 125 but is not sure, hell have to get back to us and confirm, and never got back to us


If anyone has any proof, IE link to the thread, I would greatly appreciate it, otherwise, please stop posting the cap is 125, cause its NOT conifrmed


and melee/ranged is definitly capped btw, i have over 200 melee/ranged and i get hit 60% more than i did b4



Colonel Gdog of The Imperial Army
Killing Candyass Rebels Since 6/26/03
Loot, Skill Tapes, and Sliced Weapon Vendor in MASC City on Naboo -190. 5700





Faslik
Wed Mar 17, 2004 5:29 pm
#8

even if you spend all your pts on melee / ranged def you should not be a god, spending 250 pts on combat and being pvp ready will get you farther than most, but it is ridiculous that a character with a crafting mastery and a combat mastery cannot even hit you, what im saying is that you should be more powerful than someone who spends say 125 points on combat, but you shouldnt be 20 times as powerful, and believe me without another defense stacker present, people really were 20 times more powerful



and thanks everyone for answering my post, as i can see there is no definite # as of nowbut everyone seems to agree that there was a cap and combat is acting more as it should, without gods, just warriors





Faslik
~ I Suck @ HTML ~
Natchan
Mon Apr 05, 2004 8:11 am
#9

I have been trying to get a strait answer on this myself. In an attempt to find the information I sent in a ticket to SOE asking them if the melee and range defense were in fact capped. Like usual I got the standard answer that directed me back to their online knowledge base (which I used) and also back to the board where I am now again.


Basically they will not give us an answer from what I have seen. What is the big secret? They can tell us that the secondary defenses (counter, block, and dodge) have been capped at 125, but they can't tell us about melee or ranged? I do not think it is right that they make us rely on the word of other players, afterall we did not design this game.


Even if we were to take the time to test these, I do not think there is any way for us to figure out what our cap is. I have not given up with my ticket and will conitnue to add comments to it as long as I do not get an answer. Maybe someone will finally see it that actually knows how it works, then I might get the answer for us all.


Too bad we have to work so hard to get the answers that should be provided to us with our subscription.





______Lord Tsumi ______
Dark Lord

Pre-Pub 9 Elder Jedi
At least I do not lie about what I am!
f33d84ck
Mon Apr 05, 2004 8:16 am
#10

The GCW coorespondent Jest3rhad posted that he discussed with the developers about that and Range/Melee/Dodge/Block/Counterattack are capped at 125. It will say you have more, but they dont do anything.



The Cleric Regnor
http://mortis.teamego.com
Natchan
Mon Apr 05, 2004 9:21 am
#11

Do you know where this was posted? I would really like to get it from the makers of the game, but if they won't tell us I guess I could accept that instead.


Kind of funny we have to get this information second hand. It just doesn't feel right developing a character template on the word of someone that could be 12 years old.


Oh well, if you could provide me with a link or some direction I will check it out. I will also search all his posts but that might take a while



______Lord Tsumi ______
Dark Lord

Pre-Pub 9 Elder Jedi
At least I do not lie about what I am!
f33d84ck
Mon Apr 05, 2004 9:28 am
#12

I can try, but the post is a few weeks old, and the possibility of finding a post that old on the GCW forums is near impossible. A non-nerfing post lasts about 30 minutes on the front page.



The Cleric Regnor
http://mortis.teamego.com
Falric
Mon Apr 05, 2004 9:30 am
#13

name: Eva
Server: Shadowfire


It has been stated in the last dev's live chat thier is a CAP on melee, range, an secondaries of 125. If you look at some of the logs posted which do have an link to them. It will state that the DEV's did say thier is a hard cap, even though it doesnt show it in the game. They cap'd it at 125. Trust me on this, I am surpised that Fury_Chaser hasn't posted this same exact information just yet. This thread should of died a few days ago... So... Stop posting on it.. Thier is a cap of 125 max. You do not see it in the game. If you do not belieave me fine, wiast your points. ^-^
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