Fencer Archive
Thread: A post for everyone who wants a new weapon
Macross Starchaser, Eclipse, Phoenix Reborn
not sure where your anology of ranged-hi dam low def vs melee- hi def low dam comes from. have you looked at all the classes? back when I was a Mtka 6mo ago I sure wasn't bitching about low damage output, I don't think 2hand's are either or pike(yea pike can't hit jack we know) TKA is gated by kinetic damage only they fire off hits at 1 sec a piece and do 800-2300 a pop, if thats low damage let me have some
Now since fencer is supose to work as the highest def/lowest dam profession(well imho) we don't get hit alot but we kill em by the death of a thousand paper cuts. THis would work if, different professions modifieers did not stack at all. as is they still do to a point. SO those "high dam" stackers can get our defence with the hi output of damage , all at the same time. Baiscly we can
A- do the multi profession thing
B-get a new weapon to even the odds a bit, till stacking is all gone
C- suck it up and be a fencer(while we wish we had better damage output)
I also believe fencer does not really need a fix, but the rest of the game needs a tune up. Untill that happens we fencers will be behind the power curve for sure.
I think I would just like to see the vibro raiper or the overall damage to our existing weapons upped a ways. I know on my server (flurry) our resources suck nutzs so alot of our weaponry is on the low end
No one should ever compare stack professions, by doing so, we might as well make every combat profession the same and just give everyone different animations and skins. Fencers and pistoleers hands down have the best defences, they also have the weakest dmg. Has any experienced fencers ever not been able to solo something? Or not been able to defeat some particular profession? Yes more dmg would be nice, but it isn't needed. I would like to see the vibroblade upgraded to a vibrosword, that in my opinion would be enough. Perhaps take out the Ryyk and Rantok and replace those two with different swords.
In my opinion, the problem isthe weapon variety. We have a dagger, stone knife, vibroblade, sword, curvedsword, Rantok sword, ryyk sword, gaffi stick and stun baton. 9 weapons, all but 1 is kinetic, all but 1 has no armor piercing. We should havesome of these useless swords replaced with alternate dmg type, and maybe one addition AP1 weapon. That is what we need.
ruehs wrote:
How long have you been a fencer? Do you know anything of what this profession has gone through? Any weapon with 2 dot's that is craftable is overpowering. And about the ranged weapons...they have more force behind them...they have more power, but the ranged profession's defenses suck. We get better defenses and lower damage weapons. It's a trade off. Personally I would be happy with just new skins for the weapons. Or new weapons that are comparable to the ones we already have. We don't need god-like weapons.
This profession is working the way it is suppose to. Since it is working why mess with it. Have you ever heard the saying "If it aint broke don't fix it" That is how I feel about our weapon situation and our defenses. The only thing I would like fixed with-in our profession is the One-Hand Blind 2 and One-Hand Spin Attack 2. they are redundent. I think instead of One-Hand Spin Attack 2 adding blind, I think it should put out a little more damage.
Macross Starchaser, Eclipse, Phoenix Reborn
Message Edited by ZionHalcyon on 04-13-2004 04:17 PM
I did read your post, in it's entirty(sp). I just think that you want something that fencers don't need. Content, yes would be nice, but to get a 2 dot weapon is stupid. If you want content for our profession, then it should be available to everyone who has fencer. Your limitations on the weapon are stupid, even as strong as the limitations were. With that weapon in the master slot even more people would flock to our profession, not because they like it, or have played it for awhile now, but because of the weapon at Blademaster.
I personally don't want that. If you want to do "sick damage" go to a different profession, don't try to fix this unbroken profession.
Macross Starchaser, Eclipse, Phoenix Reborn
just noticed, I'm a one star...
always wanted someone to one star me, even if it was someone who doesn't know how to play as a fencer and wants to do "sick damage" as a fencer.
Macross Starchaser, Eclipse, Phoenix Reborn
Sorry, but I find your ignorance "stupid".
The fact that people commit to master fencer would be good, because there would be fewer dabblers. Plus, I personally think it would be nice for each profession to have its own master quest - Armorsmith has theirs, after all. The fact is, it seems you are just being very selfish of your interpretation of the profession. I am not trying to "fix" anything - I want the profession to continue working as it is. But what I want to do is to ADD to it.
Seriously, you sound very ignorant in your post commentary. Kind of like an old codger who talks about how "these dang kids do things nowadays...they should do things as I did them back in my day..." You seriously sound like an old coot when it comes to this profession, stodgy and overprotective to a fault.
Look, I will come right out and say what I desire for fencer:
Dual Wield, where you trade accuracy for damage and speed.
Master level weapon, that is only single wield, and is competitive with ranged weapons in damage and AP (think RIS quest for master fencers, but not as hard to complete)
Give swords the ability to become AP1 if vibroblades are put in them (this means also giving them the ability to accept blade vibro units)
Up the damage on standard fencer weapons 25-100 points, depending on the weapon (Low damage weaps closer to 100 increase, higher damage weaps closer to 25)
More competitive loot drops for fencer (I.E. loot drops that acutally make weapons better than what can be made standard)
And that's it. I don't want speed caps messed with, nor damage modifiers, nor any of the other ways fencer works. In fact, if you notice, all my concerns are for weapons, not in the mechanics of how fencer works. So before you tell me not to fix what isn't broken, wake up and realize I am not trying to. Rather, you should stop being ignorant to the fact that our current weapons suck.
As a fencer once said, " Touche' "
By upping the damage on weapons you are indeed messing with the game mechanics. As far as a weapon comparable to ranged in damage and ap get a clue, I don't know about you but a guy swinging a sword with one arm isn't going to do the kind of ap that a ranged weapon can do. When you actually start to think about what you are posting, then I will further respond to you.
Macross Starchaser, Eclipse, Phoenix Reborn