Fencer Archive
Thread: How to get CH pets to hold Aggro?
One thing that I have found that holds true, Is using hit2-hit3 or body2-3 you will gain the monsters attention.. however if you just run in, blind, dizzy, bleed and then normal, usually they will keep attacking the pet
My pet = merek assasin so not sure, shes not really ferrocious, which i believe helps in aggroing the mob
Distance is how it works for me as well.
I usually send in my pets first, then I start tapping my forward key until my hits start to land. Then I stand there and hope that my pets don't decide to start moving around too much.Often when they do, I will get aggro and if the mob is too high for me to tank then the fun starts
I'll go through a sequence of spamming peace, running around and through my pets and spamming my pet attack command until my pets regain aggro and start over...
Agro is all down to distance, get the knack of viewing battle from top down and staying at max distance and you'll have no problems avoidng agro. Also smaller pets help as they get in 'closer' and also pets that don't run off while in combat also help avoid agro being brought to you.
One trick I found with pulling a nest spawn of 3 or more mobs, is to select the nearest one, click attack macro for your pet and then very quickly click follow macro. You'll find you canpull outsingles or pairs to come to you this way. Oh and also attack at 100m distance or so, and on the side of the hill (better combat bonus to hit). ![]()
i'd have to disagree. Avoid hills at all costs (range is messed up here).
basically, most people have good ideas here
- use macros to lose aggro. A simple one that i'll give you is /tellpet follow;/tellpet attack;/peace. Works wonders. And ALWAYS use tellpet so you don't annoy everyone else.
- Use small stature monsters against other small stature monsters. If you use small stature against large stature, the large stature will run to fix their range. Personally, I prefer cat types.
- attack at maximum range. As a TKA with vk's on, I have about 1/4 of a meter grace period with a graul mauler. As a fencer, you have over a meter of grace period. With cats, they attack at about 2 or 3 m so there's a little more grace.
- pray that you aren't on a hilly planet because range goes to hell
With my pet, I find that staying at 4-5 meters will allow you to attack w/out obtaining agro, however, if u get w/in 2 meters, u will take agro from the pet, so if u use a followmacro for your melee attack (i.e. /follow;/attack) then that will put you at 2 meters from a stoped mob and you will get agro.
Hello im currently working on a fencer / creature handler, and im having trouble with my pets keeping aggro, i send my pets on the monster/npc, lets them soften it up a bit, run up, and as soon as i hit it once no matter my damage or special, the monster/npc totally ignores the pets hitting it and attacks me till i die or he dies.
If there is no way for my pets to keep aggro, well then my whole reason for taking a creature handler profession as my secondary profession is wasted, and i might as well surrender it and get something else.
So basicly im asking
1. is there a way for pets to keep aggro whiles im slicing the monster or am i doomed to always be the tank?
2. if there isnt a way then i might as well just forget creature handler, and im wondering if anyone has any other tips on a good secondary profession to be?
not always true. That macro is a trick for losing aggro. Just select the target, start running away, and spam the macro.
The follow takes the creature off it's target, the attack immediately puts it on the target you have selected so the autoattack doesn't have a chance to go into effect and your creature doesn't run to you, and the peace loses aggro before the monster attacks. Effect is that creatures pull aggrofrom the monster you have selected.
Remember that macros are your friend.
As many here have stated is depends on distance. It's also important to note that your max distance to hit varies by creature "size".
Normal or "small" targets will be at 4-5m
Larger targets can vary - A regular kimolinga will let me get in around 11m to hit but not gain aggro, whereas a giant kimo puts me out closer to 13-14m if I don't want to die in a single hit.
You'll have to experiment, if I'm attacking something new I'll just start attacking well out of range (after sending in my pets to get beaten on) and move in a meter at a time until I start taking swings. I note the distance and start with my opening specials and so on.
I've also found that if you do get in a little too close if you run immediately (not burst run, just start running past your pets) you can typically lose the aggro after a hit or two. Depending on the beastie that may be 1 or 2 hits too many but against most targets you can run, heal, and lose aggro without getting whacked. Then just inch back in again and start slicing some salami.
Rexx
Just someything I noticed...
If I do not group my pet, this seems to keep almost every creature aggro on my pet without any effort..
BUT the more ferocity the creature has, they do sometimes turn on me. But not very often.