Entertainer Archive
Thread: Armor as Clothing/Costume
Message Edited by Shaizann on 05-23-2005 07:04 PM
I concur.
Shaizann wrote:
I'd like to see a /makeProp command or something similar. Using it would make an item wearable by anyonebut remove all the advantages/protections etc. Put the command in the Master Entertainer box perhaps to give more reason to get ME by other professions other than Musician.
Message Edited by Shaizann on 05-23-2005 07:04 PM
Better solution, to save on the reources and factory time to make armor/weapons.
Give Entertainers orArtisansa schematic for "Filler" or some appropriate name. Have it low on resource, and not complex at all (easy to crank out en masse in a factory) Revise Armor and weapon schematics so that in addition to normal reources and components, all slots will accept the cheap filler, and then be created as a zero stat piece of Armor/Weapon.
One of the big arguments given to us about weapon certs and unequipability during the Alpha was "professional identity"well they pretty much flushed most of that down the toilet during Beta, since now most crafted weapons are certed based on combat lvl, and only a few require specific boxes. I think that any weapon that only requires "Combat level X" to use should be craftable as a prop, with a combat level requirment of 1. Keep the fancy ones that require boxes as is, but throw us a bone and give us some props!