Entertainer Archive
Thread: Get a /takeleader command
Add an edit (can't do it in the body of the message - apparently the little > around the name is NOW reading as HTML and won't let me edit anymore
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Increase time to respond to 5 minutes instead of 60 seconds
Increase requestorlockout time to 30 minutes instead of 10 minutes
Both acceptable and will decrease in any grief (that way a leader can go get a drink or 'heed the call' without losing his command).
Message Edited by ResourceMonkey on 05-18-2004 04:50 PM
Yes, it will, because entertainers will still want to level so they can do the cool dances, do the big buffs, etc. And there will still be groups with AFK people grinding the profession.
So if the group leader knows he is going afk, he doesn't have to do anything special to allow someone else to take leadership. While he is gone, if someone else in the group wants to lead, they can /takeleader.
But the leader could prevent it using some command like "/takeleader off". Then no one would be allowed to take leadership from him.
Most leaders would have no reason not to allow someone else to take lead, but if they did have a reason, they could prevent it.
En-Sabah-Nur wrote:
Why do I see this as an opportunity for annoying teenagers to fight for leadership while pissing off everyone else around them![]()
Xyrdre wrote:
En-Sabah-Nur wrote:
Why do I see this as an opportunity for annoying teenagers to fight for leadership while pissing off everyone else around them/agree.
DISAGREE
This would NOT be a problem as long as the leader has the option to disable the command (similar to /bandflourish on/off command). If it worked just like /bandflourish, then there would be no problems because if the current leader wants to prevent anyone else from taking lead, then he just disables /takelead. If he doesn't care or if he wants to leave the option open for other people to take leader, then he can. As long as the leader has the option to disable it, then it can't be used for griefing.
valubo wrote:
Xyrdre wrote:
En-Sabah-Nur wrote:
Why do I see this as an opportunity for annoying teenagers to fight for leadership while pissing off everyone else around them![]()
/agree.
DISAGREE
This would NOT be a problem as long as the leader has the option to disable the command (similar to /bandflourish on/off command). If it worked just like /bandflourish, then there would be no problems because if the current leader wants to prevent anyone else from taking lead, then he just disables /takelead. If he doesn't care or if he wants to leave the option open for other people to take leader, then he can. As long as the leader has the option to disable it, then it can't be used for griefing.
It seemed to me that the entire original concept here was to have a way to change the group leader if the existing one was AFK. By allowing the leader to toggle off the /takeleader option, do they not just do that, and then go AFK? And then there's no point in coding in a /takeleader command in the first place, as it can be easily disabled thus changing nothing.
Really, the issue is less about taking group leadership from AFK group leaders, and more regarding unattended game "play" as a whole. If AFK is going to be permitted and used,then one must accept the problems that it creates. Ifone does not like the problems that it creates, fight to have the ability to AFK professions removed. Without AFK automation, there is no problem with group leaders in this regard.