Entertainer Archive

Thread: Instrument sound affected by instrument quality?

GodI
Wed Jul 09, 2003 9:47 pm
#1

I was trying to buy a mandovial from someone today and I thought his price was too high. He said he made the best quality instruments and they were worth the price. I asked him what differentiated his instruments from what others can make and in so many words he said that his sounded better. I was dumbfounded by this because I don't see how the devs could code for a better sound based on instrument quality. Do the resources used have any impact on the quality of the instrument and in turn does this have any impact on the sound of the instrument? Does musician skill level have any impact on instrument quality? Does experimentation have any effect? Was I fed a line, as it were?



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Janks
Wed Jul 09, 2003 9:58 pm
#2

Every single instrument is exactly the same.


At the moment, there is no quality or durability. An instrument will last you forever, and it'll always sound exactly the same, no matter if it was made with rare hard woods or with sawdust and toothpicks.



The guy was trying to scam you.




Ganner - Smuggler - Valcyn
Official Spicehead of the Twin Suns Cantina
"If you kill your clone, is it murder or suicide?"
brentgueth
Thu Jul 10, 2003 8:39 am
#3

well you were psuedo scammed - every instrument will last forever and pllys identical but the quality rating is different per insrument - it would be more of an aestetic thing knowing the high quality than playablilty issues at all. Just remember the greatest musiainc can mkae a 50 dollar instument sound great ...while a pis poor musician will still sound terrible whatever the instrument.



lCreeval
POSTING OLD SCHOOL STYLE
KoraJubali
Thu Jul 10, 2003 8:41 am
#4

Maybe he was roleplaying?
Possibly a scam.
If he was simply roleplaying it's sad that the game doesn't really allow for the claim he made.



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Kora Jubali
Proprietor: Red Lekku Canteen
Located at 5670 5890 NabooClear Water Plains
sciguyCO
Thu Jul 10, 2003 9:40 am
#5

Any chance that possibly a higher "quality" instrument gives more xp and/or heals listeners faster? I'll have to try tonight, make two instruments of the same type, one with crap resources, the other with good ones and experimentation (and hope for equivalent crafting success).


On a related note, what do you all feel is a fair price for instruments? I spend most of my time outside of main trading areas, so prices on everything tended to be all over the place. After being shocked by the Kloo prices on Naboo (3000, and probably just because that's the max price you can post in a bazaar), I've decided to rebel and charge a base75 creds to cover the resources plus 75 creds per instrument level (Slither = 0, Fizz = 1, Fanfarr = 2, etc) to cover the time I've put in getting to Musician.Tonight, I make a resource run, then flood the market! Cheap music for everyone!






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
GodI
Thu Jul 10, 2003 11:26 am
#6

Thanks for the responses guys. I realize now that this guy was gouging me because he's the only one on the server who can make higher level instruments currently. No he was not roleplaying. What gets me is everyone seems to think this guy is so great and all the dancers love him, yet he's gouging his fellow musicians. He started selling Fizzzs at 400 cr. Fine. Then, when he could make a Fanfar, suddenly he's charging 3000 cr!!! Quite a jump there. I will just have to wait until a more ethical musician will make me a mandovial for a decent price.



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Aziz-Kettemoor
Thu Jul 10, 2003 2:05 pm
#7

Only one I've charged 3k for is the mandivol due to the low expected take rate, however to my suprise people are actually getting master entertainer so I'll probably drop it some.


I have no idea how you can get a mineral cost of 75 for anything. I can't get a single material for less than 10c per unit.


Especially when you start getting to the bandfill level and are required to use steel, which has suddenly dried up and become very hard (and expensive) to find.


Honestly, 2k+ for musician level instruments (traz and higher) isn't bad. It takes like 20min or less to make that with delivery missions, and it will last forever and be used constantly. Speaking from experiance, many times I'll spend a lot longer than that getting materials to fill orders with.


*shrug* You can always just wait until the people who haven't had to pay for training get to that level.

sciguyCO
Thu Jul 10, 2003 3:06 pm
#8

I'm doing musician/artisan, so I don't have much of a problem getting my own resources, and when I do put them up for sale on the bazaar, I do it at an average of 5c per resource (more for higher quality, less for lower). And I had a big store of wood left over from before the harvester/sample patch, so between that and the metals I was picking up for other items, doing instruments usually wasn't that big a deal.


Checking over my post, I think I might have come off as a bit too hard on people charging what they think is a fair price. And I might've underestimated the amount of work I actually went through to get the schematics. I happened to have last week off from work (no, really, it was set up before the release date was announced. REALLY!), so I ended up jamming 15 hours a day. Maybe a better scheme is 100 for the resources, and 75 per Ent skill level + 125 Musician skill level required for the schematic:


Slitherhorn: 100 (novice entertainer, 0 level)
Fizz: 350 (Musicianship 2)
Fanfarr, Kloo: 550 (Novice Musician)
Traz, Mandoviol: 700 (Music Tech 2) (maybe more if steel's as rare in my area)
etc...


If you think these are too cheap, feel free to laugh at me when I run out of credits and my harvesters burn down. Although if I can rent a factory for a day or two...


I'm probably going to adjust the once I determine whether the extra quality from "Good", "Great", and "Amazing" craftings and experimentation actually helps the musicianship xp. If it only effects the healing, I'll probably make a note of it in the description, but not change the price since the purchaser won't be getting any benefit. Well, maybe extra healing xp...







Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
GodI
Thu Jul 10, 2003 7:28 pm
#9

This is on Naritus and he wanted 7000 cr for the mandovial. I have artisan skills too and it's not too hard to come up with the materials. I sell Fizzzs on the bazaar for 500 and they move pretty well. Others sell them for 1500; go figure.



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Hijo
Fri Jul 11, 2003 12:10 am
#10

Ouch, what server are you on? What was he trying to charge you?
GodI
Sun Jul 13, 2003 10:50 am
#11

Well I got my mandovial finally. Paid 2000 plus the 45 soft wood to make it. Not a bad deal in my eyes. I guess all good things come to those who wait.



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