Entertainer Archive

Thread: WHY ARE ENTERTAINERS FORGOTTEN AND THROWN ASIDE IN CU? SOME IDEAS TO MAKE IT BETTER.....

Tegman
Fri May 06, 2005 6:54 am
#1



Hey!

I'm sure there are a lot of great things that came with the Combat Upgrade, though it's a real shame that some professions never got to see the good sides of it. As an entertainer you got pretty much nothing (it got bad), and as the saying applies: "The Good Old days..."


We can't have large groups now, which makes it hard to socialize and have fun in the cantina, and help each other in the same way we used to.I mean, the limit of 20 was somtimes too small, now it's down to 8! This has made the cantinas a little "dead" and boring to be in.Why can't entertainers still have that? Why should everything apply to them as well?


One other things when it comes to groups, if you arrange live events, its hard to organize them if you can't be grouped....and 8 is not enough.


We had a hard time making any money as it was, and now, well, how can we make any now? We can only ask that the people that comes and watch usto benice and tip us, because as it is now, we can't decide who we want to give a buff or not.


We provide a service, we give people more XP, more faction points and a larger amount of successes when they craft. And do we get anything for that?


It's great that you have taken away the action cost, but you have taken away a lot of good things as well.....


And there is pretty much no difference if you are a master or a novice entertainer. Sure, it takes 6 min for a novice entertainer to complete a full buff, but that is not much time in my opinion. It should make alot of differens if you are a master or a novice.


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Some ideas:

*Make it so we can deside who to buff.

*Make it so battle fatigue only can be healed in the cantina, and by entertainers and that BF reduces a characters accuracy and speed (combat-wise). That way entertainers would get a more important role.

*Make some drinks that only are sold in the cantina by the bartender which can help the buyer regain battlefatigue faster when watching an entertainer.

*Make it so we can have groups of 20, or even better, create a special entertainer group-mode that allows many more to group(see below).

Entertainer group:

- Allows for for people to group (20-40?)

- You can only be in a normal group OR an entertainer group.

- You must be at least novice entertainer to join.

- People in an entertainer group can't aid another in the entertainer group if that person is attacked.

- In combat every entertainer in the entertainer group is alone when it comes to aggro and xp etc, so it can't be abused. It's only meant for being able to create large entertainer groups.

*Make it usefull to be a master dancer/musician. For example, novice entertainers shouldn't be able to provide a buff lasting for more then 1 hour, novice dancers/musicians shouldn't be able to provide buffs that lasts longer then 2 hours. And masters should be the only ones able to provide 3 hour buffs.


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So many people are unsatisfied with the way you have changed it, I haven't heard one entertainer that is plased and likes the way it is now (And I'm a leader of a large entertainer guild). You have lost alot of players, please, make it so you don't lose even more....because it's a great game in alot of ways...


**********************************************

/A disappointed Entertainer

Message Edited by Tegman on 05-06-2005 04:16 PM



Zana' & Zana Iomih
Elder, Master Entertainer and Master Tailor
Old fart
*Remember the past, live in the present, prepare for the future*
Bionic
Sat May 07, 2005 1:26 pm
#2

I like all of your ideas very much except for having drinks being sold by the bartender that have positive effects.

Chefs should have all beneficial food and drinks in game, in my opinion.



'
Who decided every addition to SWG should be a rutabaga?

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