Entertainer Archive
Thread: Question for all Entertainers
nvoigt wrote:
If I still needed heal xp, I'd offer him a free mind buff.
that or 3k
I think it's seriously problematic that we have to give our friends disease just to compensate for a severe imbalance in experience flow. Ideally, you should be able to keep the entertainment healing xp flowing in a popular cantina where people coming back from normal combat will give you an appropriate amount of experience.
I don't remember it being this hard at release to get entertainment healing xp. I've leveled and dropped dance or music a few times now for various reasons (my merch quit the game and I needed to vendor my goods myself, then needed to master artisan to "take one for the team") and I think each time I've done it, it's even harder to get entertainment healing xp.
NJ62 wrote:
I think it's seriously problematic that we have to give our friends disease just to compensate for a severe imbalance in experience flow. Ideally, you should be able to keep the entertainment healing xp flowing in a popular cantina where people coming back from normal combat will give you an appropriate amount of experience.
I don't remember it being this hard at release to get entertainment healing xp. I've leveled and dropped dance or music a few times now for various reasons and I think each time I've done it, it's even harder to get entertainment healing xp.
It's the cloning/insurance thing that hit the xp hard. That's what I've noticed anyway........I was dancing on both sides of it.
He declined it, but I offered a Combat Medic fare for the round trip to his house (on another planet) plus costs for all his disease packs. We threw an impromptu mind disease party last week, and since it was my idea, and I only know 1 CM, I figured I should foot the bill.
He had fun diseasing people, though, and they had fun lining up to.........ahem.......take one for the team. *chuckle*