Entertainer Archive

Thread: From TH & SOETyrant Recursive Macros

Crizis
Tue Mar 22, 2005 3:12 pm
#66






Warryyr wrote:

This post was started in the beginning of November 2004?


It's almost FRIGGIN MAY.


That is so pathetic. What a joke.






http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=15236


The joke is the Top 5 stickied on these forums. Nobody is presenting how to improve the game for entertainers, everyone just whines about macros, like them being gone is going to solve anything around content and enjoyment. Read the above. Don't expect SOE to solve the problems, they're not the entertainers, we are, and I don't see ANY ideas about how to make it better.



===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
LeBob
Wed Mar 23, 2005 5:13 am
#67


If you have a problem with the current top issues, I suggest you post about it in the appropriate thread. This thread is exclusively for discussing TH's and SOETyrant's posts concerning recursive macros.

Message Edited by LeBob on 03-23-2005 07:33 AM



SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

LeBob
Wed Mar 23, 2005 6:31 am
#68






Crizis wrote:





Warryyr wrote:

This post was started in the beginning of November 2004?


It's almost FRIGGIN MAY.


That is so pathetic. What a joke.





http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=15236


The joke is the Top 5 stickied on these forums. Nobody is presenting how to improve the game for entertainers, everyone just whines about macros, like them being gone is going to solve anything around content and enjoyment. Read the above. Don't expect SOE to solve the problems, they're not the entertainers, we are, and I don't see ANY ideas about how to make it better.




So, to reply more substantively, the Entertainer top issues are in no way a joke. They are exactly what the development team has asked of me and my correspondent peers. There is no question, currently, that unattended gameplay is the number one problem in the Entertainer professions. The correspondents are not here to design the game for the developers. We are here to gather information from the community, and present it to the developers. There was a whole thead (dev sponsored) of ideas in the In Concept forum a year or so ago full of ideas. There were no developer replies, and the thread finally was deleted, so I can understand why some of the community may be a little hesitant to work out elaborate content proposals. However, this is not even the real issue. The fact is that I personally know that the developers have read and are aware of the kinds of content we want. The top issues list is supposed to be a prioritization, not a book... actually all we are supposed to have is this:


  • "Issue 1"

  • "Issue 2"

  • "Issue 3"

  • "Issue 4"

  • "Issue 5"


However, this is off topic for this thread, and I will not respond to it any further in this thread.




SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

canova
Wed Mar 23, 2005 8:41 am
#69

If I may, I feel like the whole work the devs are currently doing tends to make all different professions worth it and have a useful role. It certainly includes entertainers. I would not be surprised if in the end of the rewamp entertainers would be more permanently useful than they are now (mostly only PVPers do presently look for mind buffs on a regular basis due to the food) and would be needed in groups to heal battle fatigue or do whatever they will be able to. just like docs. Less docs afk macro buffing in starports, more docs on the field supporting their friends.

Also, the CURB will kinda suppress the benefit of stacking multiple combat professions. It seems that a master of one elite combat profession, whichever it is (not only rifle and TKM) will have a decent role in PVE and PVP, therefore giving more players the opportunity to learn a non-combat professions. Maybe we'll see more master combat / master entertainer or healer or crafter templates.Everyone will be able to have a hobby.


As to the afk macros themselves, they are only useful when it comes to heal or buff in cantinas. If the mind buffs as they exist now are deeply rewamped, if there is no more mind wounds to heal, what will be the utility of entertainers? Maybe heal battle fatigue between other things. Maybe battle fatigue will have a more important role after the CURB. And you can't rely on an afk bot to follow you in a camp to heal your battle fatigue for example.







I'es Calipija
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Crizis
Wed Mar 23, 2005 8:48 am
#70







LeBob wrote:





Crizis wrote:





Warryyr wrote:

This post was started in the beginning of November 2004?


It's almost FRIGGIN MAY.


That is so pathetic. What a joke.





http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=15236


The joke is the Top 5 stickied on these forums. Nobody is presenting how to improve the game for entertainers, everyone just whines about macros, like them being gone is going to solve anything around content and enjoyment. Read the above. Don't expect SOE to solve the problems, they're not the entertainers, we are, and I don't see ANY ideas about how to make it better.




So, to reply more substantively, the Entertainer top issues are in no way a joke. They are exactly what the development team has asked of me and my correspondent peers. There is no question, currently, that unattended gameplay is the number one problem in the Entertainer professions. The correspondents are not here to design the game for the developers. We are here to gather information from the community, and present it to the developers. There was a whole thead (dev sponsored) of ideas in the In Concept forum a year or so ago full of ideas. There were no developer replies, and the thread finally was deleted, so I can understand why some of the community may be a little hesitant to work out elaborate content proposals. However, this is not even the real issue. The fact is that I personally know that the developers have read and are aware of the kinds of content we want. The top issues list is supposed to be a prioritization, not a book... actually all we are supposed to have is this:


  • "Issue 1"

  • "Issue 2"

  • "Issue 3"

  • "Issue 4"

  • "Issue 5"


However, this is off topic for this thread, and I will not respond to it any further in this thread.









I appreciate the soap box "sternness," and I'm properly chastised. However:



  • Macros are not the number one anything, they are an annoyance.

  • The real issue is the lack of depth and content for thenewMMORPG phenomenon of social professions. The devs launched a blank template, underdeveloped, and havenot been ableto circle around and develop it more. The cantinas are nothopping, cause there's nothing to do in them, no dance floors, no gaming, nofunctional bars (with enhancements in drinks, for example), no flashy lighting, no dancecages, noareas for different activities (such as just mentioned), nada, nothing to compel people to liven up and socialize in a cantina setting. No content. If these things were addressed, macros would be a non-issue, as they are but a symptom

  • The other issue is the nature of the grind, that peepsare driven to avoidance by afk grinding this mess, instead of beingpresented with quests,time-elements, and a lively social environment that's fun toapprentice the trades in,rather than 100% XP grinding in a room of people doing nothing and nothing going on to enjoy

As for a correspondents role, reading one of the latest posts for new ones, I got a sense that correspondents are to, coordinate, coalesce, and advocate community input, not do all the thinking themselves, but be the conduit. I never said otherwise. Well, looking at that top 5, I don't see the representation of all the ideas in the forums coalesced, nor prioritized, nor presented, nor advocated. I see a quick, "give us content," and "fix some bugs," but nothing that gels the community input into an actual plan for bringing life to the entertainers universe and the cantina. Macros will not bring us that, not even close.


This is constructive, and it needs to be said. Peeps are way off path. Being indignant and defensive will not help this community. As someone who watches our community get ripped up week after week, and players verbally attacking players over this macro business, I'm tired of it. It's not the issue. Get on target, address the content. Blow open the entertainers universe and give them content.



Entertainers were left with the biggest gap to content enjoyment than all the other types of professions, and they, more than any other type, need the focus and the development effort, equal to the CU, and since they have the largest gap, should have been addressed as a priority. Focus on the mission, not the annoyances.

Message Edited by Crizis on 03-23-2005 07:55 AM



===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Crizis
Wed Mar 23, 2005 10:10 am
#71






Warryyr wrote:





Crizis wrote:







LeBob wrote:





Crizis wrote:





Warryyr wrote:

This post was started in the beginning of November 2004?


It's almost FRIGGIN MAY.


That is so pathetic. What a joke.





http://forums.station.sony.com/swg/board/message?board.id=entertainer&message.id=15236


The joke is the Top 5 stickied on these forums. Nobody is presenting how to improve the game for entertainers, everyone just whines about macros, like them being gone is going to solve anything around content and enjoyment. Read the above. Don't expect SOE to solve the problems, they're not the entertainers, we are, and I don't see ANY ideas about how to make it better.




So, to reply more substantively, the Entertainer top issues are in no way a joke. They are exactly what the development team has asked of me and my correspondent peers. There is no question, currently, that unattended gameplay is the number one problem in the Entertainer professions. The correspondents are not here to design the game for the developers. We are here to gather information from the community, and present it to the developers. There was a whole thead (dev sponsored) of ideas in the In Concept forum a year or so ago full of ideas. There were no developer replies, and the thread finally was deleted, so I can understand why some of the community may be a little hesitant to work out elaborate content proposals. However, this is not even the real issue. The fact is that I personally know that the developers have read and are aware of the kinds of content we want. The top issues list is supposed to be a prioritization, not a book... actually all we are supposed to have is this:


  • "Issue 1"

  • "Issue 2"

  • "Issue 3"

  • "Issue 4"

  • "Issue 5"


However, this is off topic for this thread, and I will not respond to it any further in this thread.









I appreciate the soap box "sternness," and I'm properly chastised. However:



  • Macros are not the number one anything, they are an annoyance.

  • The real issue is the lack of depth and content for thenewMMORPG phenomenon of social professions. The devs launched a blank template, underdeveloped, and havenot been ableto circle around and develop it more. The cantinas are nothopping, cause there's nothing to do in them, no dance floors, no gaming, nofunctional bars (with enhancements in drinks, for example), no flashy lighting, no dancecages, noareas for different activities (such as just mentioned), nada, nothing to compel people to liven up and socialize in a cantina setting. No content. If these things were addressed, macros would be a non-issue, as they are but a symptom

Just because this is YOUR #1 issue does not make it so for the entire community. LeBob works hard to gather everyone's input as to their top concerns and issues, tallies them, and the top 5 is created. You may make your case for "content" being the #1 issue in the top 5 thread when LeBob posts it.



  • The other issue is the nature of the grind, that peepsare driven to avoidance by afk grinding this mess, instead of beingpresented with quests,time-elements, and a lively social environment that's fun toapprentice the trades in,rather than 100% XP grinding in a room of people doing nothing and nothing going on to enjoy

Nature of the grind? Driven to avoidance by AFK grinding? Lack of a lively social environment?


The grind really isn't bad, if there are actually people PLAYING around you, to talk to and have fun with. No one would be driven to avoidance by AFK grinding if there WAS no AFK grinding possible, and the lack of a lively social environment is a direct result of the AFK plague perpetuating.


As for a correspondents role, reading one of the latest posts for new ones, I got a sense that correspondents are to, coordinate, coalesce, and advocate community input, not do all the thinking themselves, but be the conduit. I never said otherwise. Well, looking at that top 5, I don't see the representation of all the ideas in the forums coalesced, nor prioritized, nor presented, nor advocated. I see a quick, "give us content," and "fix some bugs," but nothing that gels the community input into an actual plan for bringing life to the entertainers universe and the cantina. Macros will not bring us that, not even close.


This is constructive, and it needs to be said. Peeps are way off path. Being indignant and defensive will not help this community. As someone who watches our community get ripped up week after week, and players verbally attacking players over this macro business, I'm tired of it. It's not the issue. Get on target, address the content. Blow open the entertainers universe and give them content.



Entertainers were left with the biggest gap to content enjoyment than all the other types of professions, and they, more than any other type, need the focus and the development effort, equal to the CU, and since they have the largest gap, should have been addressed as a priority. Focus on the mission, not the annoyances.


Message Edited by Crizis on 03-23-2005 07:55 AM




I don't think anyone's off path. They just might not be on yours. That, however, does not mean they're wrong. It means other people have different priorities than you, which is okay.


I will agree with you that MASSIVE additions of content are required to ensure Entertainers bringing back the public to cantinas to have a good time. These additions of content, however, will be utterly useless and pointless if people walk into a cantina to have fun and see player bots blathering on about tips being appreciated and to heal them if they're low on action, blah blah blah. It makes this game look cheap and exploited to have armies of AFK'ers passing themselves off as Entertainers. That's just how it is. It makes cantinas look bad, and without getting rid of them, any fabulous additions to cantinas will be overshadowed by the annoying people running macros all day and pretending they're playing this game.


Content will do little good without removing AFK. It needs to be a 1-2 punch. Kill the AFK, people will get annoyed and give up botting. People will be more willing to go into NPC cantinas again. Bring in massive content and let the active Entertainers play this game again, and have fun. Then, I think, our professions will be on the right track.






We can agree to disagree on the impact of macros, and the chicken before the egg. I guess we'll see when they're removed. Seems like it would be an easy fix to have them removed immediately when in cantinas, or specifically targeted to entertainer professions, immediately. Works for me. Then we'll see what the real issues are, and if we're still standing there with a vacuum of content, which you recognize, and whether we were all just distracted by the macro issue, taking our sights off the real target - the entertainers' environment, content, and features.




===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
-Skywise-
Wed Mar 23, 2005 10:15 am
#72

Crizis,


I'm getting a little tired of ya. Stay on topic of this thread.


If YOU want to start a "Ways to Enhance EntertainerContent" thread, do so. Please stop trying to divert people from what really bothers them.


Just because you have a AFK Buffbot and are content, doesn't mean that everyone else must fall in line with you. Being content.


As it stands right now, AFK Buffbots and Cantina AFK-zombies kinda ruin it for ATK players.


Let's put it this way. If you were a doctor, trying to sell buffs, and standing right next to you was a doctor spammin Free Buffs, tip as you like...why would people bother with you? You were beaten down by someone who isn't even playing. He's not even there. And...you become 'invisible'.


Adress that content please. Beaten by someone not even playing. So yes, entertainers are a little hostile and this is a very touchy subject.


I challenged you to play your entertainer in a cantina for one week. Try to get exp and give out buffs without using your macro and ATK.You ignored me. I told you to do a search on the forums for ideas that people have offered, you have not done so. Yet you come here and dictate and complain that we have no vision. I can almost garentee you AFK'd your entire way through Master Dancer/Musician.


This isn't a profession you care about at all, please stop acting all high and mighty. Like you have a grand vision of what we should be.


I, for one, will be extremely happy the day Buffbots disappear. Making your second account as useless as entertainer droids.


You've been trolling these boards with your posts advocating 'your vision'. That's fine, but from the responses you've gotten so far, don't you think you should quit now? Noone here wants to hear it.


Stop looking for one person to agree with you here. That's what your doing, more than anything, seeking appoval. Acceptance into a community you care nothing about and have done your part to damage.


New Flash: Buffbots suck. Yours does too. Sorry.


Spazin - Scylla


P.S. I am glad to see the Mods had the good sence to delete your previous threads.
BleuDestiny
Wed Mar 23, 2005 10:27 am
#73


nm

Message Edited by BleuDestiny on 03-23-2005 09:27 AM





Fundamentally opposed to the SWG GR (Game Revamp) - Fix Classic SWG incrementally rather than embarking on balancing a New SWG from scratch - Players have suffered enuf for 2 yrs., time to build on strengths, thanks! - CLICK HERE
Crizis
Wed Mar 23, 2005 10:50 am
#74






-Skywise- wrote:


If YOU want to start a "Ways to Enhance EntertainerContent" thread, do so.


I did, it had a dozen good ideas to liven up the cantina and entertainer environment, it got deleted by Garva, who proly didn't stop to read it either.


Please stop trying to divert people from what really bothers them.


Trying to point out the issues, but you don't want to open your mind to other options that require work. Others have to greater and lesser degrees.


Just because you have a AFK Buffbot and are content, doesn't mean that everyone else must fall in line with you. Being content.


Peeps are fighting each other, I'm compassionate,I'm a nice guy, I like to see peeps get along, I get involved. When I'm in a group with peeps I commonly play SWG with, andone starts verbally attacking someone else out of the blue, with no priorprovocation, over thisissue, and this happens frequently, yeah, other players areimpacted, and theresulting fightsand strife even within guilds becomes ... challenging. So heh, being a leader in life, I get involved. Shoot me. I'm a problem-solver in life, quite successful at it, if you bother to listen to whats being said.


As it stands right now, AFK Buffbots and Cantina AFK-zombies kinda ruin it for ATK players.


I think its the utter lack of content and features myself,having some experience in trouble-shooting and differentiating between symptoms and root causes, butOK, lets say for now that macros are a root cause also.


Adress that content please. Beaten by someone not even playing. So yes, entertainers are a little hostile and this is a very touchy subject.


That's no excuse for being a brute, closing your ears, or closing your mind. If you want things to improve, you can't fold tent, and give up, and take it out on others who are trying to improve the situation.


I can almost garentee you AFK'd your entire way through Master Dancer/Musician.


Of course, most do *raise hand*. Go to c-net any day and look at the hoards who are trying anyway possible (in any profession for that matter) to get past the mind-numbing, pointless grind. Rather than begrudge people trying to get around bad content, around bad gaming, how about advocating other solutions to profession mastery? Like quests, time (saying, "sorry, but can't master a profession in a week,) like bartending, like DJ'ing, as solution-oriented examples.


This isn't a profession you care about at all, please stop acting all high and mighty. Like you have a grand vision of what we should be.


I care about it alot, I love the services I provide, I enjoy the performances I used to see of choreographed dancers performing at events (don't see them anymore btw), I love to play the narg at gatherings. I also just generally care that we all get along and get the heart of things so people stop fighting about it ingame, and stopping the hate.


I, for one, will be extremely happy the day Buffbots disappear. Making your second account as useless as entertainer droids.


No, I've explained that our services, depending on the need and circumstances, are Live, and any and all combinations of semi-afk, to log on as needed, to full afk. We're flexible, and we'll get along without recursive macros if need be, all good.


You've been trolling these boards with your posts advocating 'your vision'. That's fine, but from the responses you've gotten so far, don't you think you should quit now? Noone here wants to hear it.


I'll keep trying, its my nature to try to help, to help clarify when peeps like yourself respond brashly, and misquote, and misrepresent, and misinform, cause your mad and sensitive on this issue, and so maybe I have to be patient while folks calm down and can discuss progress.


Stop looking for one person to agree with you here. That's what your doing, more than anything, seeking appoval. Acceptance into a community you care nothing about and have done your part to damage.


I don't need approval, I'm glad to help. I get plenty of validation from within, from wife and kids, and from a successful career, thank you. Given the enormous emotions around these issues, I take the fact that I'm not being flamed by 100's of replies, peeps enraged and ignoring the real content I'm talking about, the support I'm trying to rally for the entertainers to get what they deserve (a LOT MORE CONTENT AND FEATURES), that the lack of that flaming is due to peeps at least giving this the benefit of the doubt and considering its merits.






Maybe the only way to get to the real issues of content and features, badly needed for the entertainer universe, is to see the recursive macros put to sleep. So, I'll sign up, and maybe then, as we're standing there wondering why we're still not enjoying the entertainer universe, we can start to open our minds to the root issues of content, features and, as someone else said, MASSIVE development that's needed.


/sign


Remove Recursive Macros





===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
-Skywise-
Wed Mar 23, 2005 11:12 am
#75

Oh, you sound so noble.


I ask you, what kind of 'content' and atmosphere can players create in a cantina with 20 people AFK running these macros?


You were one of them too. While others who care wer ATKs...you wer one of those zombies. You didn't bring anything to the table while you were grinding the profession. Why now? All of a sudden?


Simple, you were AFK.


If it takes over a year to replace hand animated flourishes with motion capture, come on...Entertainer change is slow. Though I do agree, content needs work...but first we need to remove those that destroy us on a daily basis before building something better. It does no good to build as another tears down.


Did you do the search I ask you to do? Nope.

Did you try and play a week ATK in a cantina? Nope.


BTW, those that care...weren't AFK during that 'mindless grind'. Some of us were ATK.


Spazin - Scylla
Crizis
Wed Mar 23, 2005 11:45 am
#76

What would I search for? The ideas around content changes? Of course they're there, I know the spirit of these boards. They're in every forum on every board. Of course.


My point is... what are we doing with them to take them from uncoalesced ideas, to action? Where have we delivered the document (even if in the form of a well developed Top Issues sticky on the forums), and where has the correspondent presented that document (or electronic equivalent) to the devs? Where have we dropped in squarely in the laps of the devs, so that all that's left to be said is, "deliver it, we're waiting."


I don't see it either developed in the first place, or delivered in the second place. We can stand here and wait for non-entertainer devs to figure it out (and again, monkeys will fly outa my wookie bu77 when that happens) and come up with a plan of their own (which we'll proly not like cause A) we didn't develop them ourselves and B) they're not entertainers themselves, and C) they've had horrid track record of delivering content peeps wanted), and then have the priority and time to develop and deliver it to us, or


We can instead at least take our existing ideas (done already, just reaffirm and solicit ingame folks to contribute), coalesce (effort), consolidate (effort), prioriitize (effort),and deliver (advocate) the communities' detailed plans (Top Issues), so that the devs just have tosay, "thanks, this makesit much easier for us to move into development to deliver a product based upon client needs." Takes work on the communities part, but without that work, I'm afraid there is little hope any time in the foreseeable future to get the content desired.


And... as now on... in favor of removing the recursive macros. Let's get on with it and move on to the real work.



===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Crizis
Thu Mar 24, 2005 1:09 am
#77




Anyway, we got me signed up on the anti recursive macro bandwagon. That's it for now, see you on the other side after the macro's are gone and we can reassess where things stand then, and until then,things go on in limbo in the mean time and leave things unorganized, uncompiled, and unadvocated.

Message Edited by Crizis on 03-24-2005 02:59 PM



===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Eisengaard
Thu May 05, 2005 6:00 am
#78

Considering that the CU ruined the entertainer industry in the first place its no wonder you also want to do away with afk macros. Lets get rid of all the dancers !! And musicians ! Its nice to walk into a player cantina and see someone entertaining there, even if she or he is afk . I finally got a second account to create a twilek dancer . ( something i have wanted since i first started playing almost two years ago) . But yes she is afk mostly since i usually play on my other account. However she is also an ID and is available anytime iam .

I like the fact that anyone can walk into my cantina and have someone there. YES it would be nicer to have them be live. BUT . .. have you ever actully played an entertainer? My first toon i mastered dance almost without a macro. it was all done live. it took me months mostly because when i got bored, i would go out and shoot things. I didnt grind it . Entertaining is not as exciting as hunting . but it can be rewarding as well from the social aspect. Macros enabled me to talk while dancing. without my looping macro , i would not have been as entertaining !

thats the problem i find with the " developement team " you dont consider the consequenses of your actions. look at the mess the cu has caused. you are not adding to peoples fun you have taken away from it. when you take away recursive macros. i will be cancelling that account. I am probably not the only person who will do that.

My cantina will sit empty . BRILLIANT !!
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