Entertainer Archive
Thread: Buff Question
Page 4 of 4
mahir
Fri Aug 20, 2004 8:16 am
#40
moosecat wrote:
I am a 0-3-4-0 Doc
I have +25 bio clothes for WT and IT
You AREalso only a 0340 Doctor and wound treatment comes into effect. You need +50 more WT/IT clothing to offset the lack of 0400 box and Master Doctor box.
See, you cap out at +125 WT. Master Doctor has +100. 0400 Doctor has +75. 0300 Doctor (you) have +50. You end up at +100
BUT by Ioo's calculatr you arehitting to low anyhow
so yeah Battle Fatigue is the other possible category as suggested 
TriniSkye
Fri Aug 20, 2004 8:22 am
#41
You did not mention what your Med Skill Use Modifier is. This will also impact the amount of the buff effectiveness. The rest of your tools are top notch, so its the BF of your client and your Med Skill Use Modifier that look like the culprits. Since you are not a Master Doctor you will not buff the same high amount as a Master Doctor can. I hope this helps to answer your question.
moosecat
Fri Aug 20, 2004 8:36 am
#42
lol omg. I was buffing myself and I forgot about BF. I think It was about 250+ I might pick up Master Wound treatment, so I can raise them to about 2100 or maybe just master doc.
Co-valent
Fri Aug 20, 2004 8:43 am
#43
moosecat wrote:
I think the Med use stuff just keeps me from using really good packs.
Is it possible for me to wear two pieces of +25 clothing and max at 100. I know this is problilby no, but I thought I would ask.
No. +25 is the cap.
PistolWhipperBH
Sat Aug 28, 2004 7:54 am
#44
Hey all, I just got Master Doctor and I tried out my awesome packs that I paid about a million credits for from a well known and recommended vendor and my problem is that i was only doing around 2100.
Can anyone help me out? or give me some tips to help my buffs get up to 2500?
Thanks, btw these buff packs are top of the line stuff so I'm not sure what I'm doing wrong.
Podi
Sat Aug 28, 2004 7:56 am
#45
ok couple questions first
Do you have Bio-engineered clothes with +25 injury treatment and +25 wound healing?
Are you using +24 bivoli?
What stats are the buff packs at?
Taliesyn42
Wed Aug 31, 2005 9:25 am
#46
I'm out looking for an entertainer buff right now for my weaponsmith, and the only ATK entertainer I can find is telling me that the ONLY buffs you can apply post-patch are artisan and combat. Is this actually the case? The artisan buff is utterly worthless to me as a weaponsmith, so this is going to be very disappointing if true.
Red-Dwarf
Wed Aug 31, 2005 9:30 am
#47
The artisan buff is a general crafting buff and will help you as a WS, just not as much as a WS one would (it's half as good).
You need to find a Musician (novice will do) to give you the buff, and they can only give the WS buff when playing music.
Taliesyn42
Wed Aug 31, 2005 10:51 am
#48
You sure artisan doesn't just help with ARTISAN crafting? I didn't notice any difference with WEAPONSMITH crafting with an artisan buff, whereas I DO get better results with a weaponsmith buff while making items that require weaponsmith skill.
Red-Dwarf
Wed Aug 31, 2005 11:04 am
#49
I tested on sword cores and was seeing a difference, my 96% became 97% with an artisan buff and 98% with a WS buff.
I believe Drashk was seeing similar results in his testing.
The only crafting that we found didn't see results was LS crafting and BE medical/tissue crafting.
Taliesyn42
Wed Aug 31, 2005 1:27 pm
#50
Very interesting. I made some DL-44 XT's today, and I normally get 99%, since I use 997 Cd/988 OQ steel. Even with a weaponsmith buff, there was ZERO increase in quality; hoever, I did seem to have an easier time getting amazing successes than I usually do.
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