Entertainer Archive
Thread: The Path To Jedi For Entertainers
Hmm... I think we mightactually have stumbled upon the REAL reason the devs want the recursive macros gone right here...
Groovymarlin wrote:
I sure hope you're right, but I have doubts. I mean think about it - what other professions can you leave macroing all day long while you're at work or school to continue gaining xp?Experience that can then be turned in for this FS credit? Sheesh....the minute I read that I thought "OMG here come the seas of zombies again."
Tiaga wrote:
Thank you for the report Kodo'! You beat me to it.
The good news is many of the correspondents recognzed that it's just trading in one form of grinding for another, and are opposed to that, suggesting making it pure quest based. There is also a hefty opposition to the fact that getting in in the first place requires combat. That probably won't be as bad as some people expect (You get visited by the old man, you call in some friends to deal with the coming fight) but I'd rather see some non-combative way to get in.
The quests entertainers can do may be in different phase. As I understand it, the village has 3 "phases" it goes through, switching every 3 weeks. Each phase has a different set of quests. We should see things unfold as they move into testing different phases. Right now it's just phase 1.
So, certain phases of the Village offer nothing to some professions who wish to pursue Force Sensitivity? That seems like a horrible idea.
"Hey, you made it into the Village! Good! Now wait up to 3 weeks for a mission that applies to your profession!"
Doesn't sound like a good time to me ![]()
I think what's more likely is we got the shaft.
If they even considered us in their development process, why is there no place to heal battle fatigue or mind buff in the Village. It's 5000m from the nearest starport, you mean to tell me a combat person trying to get Force Sensitive is expected to ride 10,000m (actually, more) per round trip of healing and mind buffs? I'm under the distinct impression they gave us 5 minutes' thought (gave us the mind healing bonus and the xp conversion) and then threw us aside.
Hey, also - who else around here is really that excited about more Mind Healing. Why couldn't we get faster buffing/better buffing? Do they mean to tell me that I'm supposed to grind the equivalent of Master Musician 4 times just to heal up some mind wounds faster? I already heal pretty fast - who cares! Give me something truly VALUABLE to do with my new skills.
Why is the only bonus ever given to Entertainers some bonus to wound healing - who cares! Can someone please break up the love affair the Devs have with giving us mind wound healing bonuses, and bring them back down to Earth?
Darkyoda said:
Trading in 1 xp to get 20 fsxp... and you can gain healing xp and music xp while afk 23/7 running a macro. Who isn't going to do that ?
Banthabutcher, ever the optimistsaid:
Grinders will come, but when faced with being in a cantina for weeks on end doing something they hate or killing a bunch of stuff and getting loot in the process, a majority will choose the latter.
Vicotink observed:
Hmm... I think we mightactually have stumbled upon the REAL reason the devs want the recursive macros gone right here...
I think you might be onto something there. ![]()
Xyrdre wrote:Corvette badges are not needed to get the visitation. At least they weren't needed by anyone on TC before the builder terminals moved testing to TC2.
If you dont get the corvette, you need BOTH warren badges and almost every other badge in the game.
wyx1 wrote:
If you dont get the corvette, you need BOTH warren badges and almost every other badge in the game.
Xyrdre wrote:
wyx1 wrote:
If you dont get the corvette, you need BOTH warren badges and almost every other badge in the game.
Not from the word on the streets I've been hearing on TC.But, I haven't done it myself, so I can't say for sure. There seem to be 5 key badges, though I've also heard rumors that every character has it's own "magic badges", as it were, to get the stranger to pay a visit. Some of the badges in particular appear to be keys though, and the people testing these only needed to get 'almost every other badge in the game' if they got the key ones much later on.
Conversely, I have yet to hear a report of the Corvette badges triggering aglow (although again, this is possible - I just haven't yet heard anyone say it did it for them). So there is still some mystery to the madness that befalls those who would seek Force sensitivity...
Sounds like the same lame-ass hair-brained scheme as the "silent holo" that made everyone go **edit**house over mastering professions.
Soon we'll have constant mass migrations to various parts of the game, in search of badges or whoelse knows.
What a joke, Very disappointing, IMHO.