Entertainer Archive

Thread: What did you think about the question/answer excercise?

nvoigt
Wed Feb 04, 2004 1:35 pm
#14

The procedure itself was fine. I think it's positive. A post from Thunderheart and even one from another red-con ... err... red name. Thats more attention than I ever saw since beta and thats great.


The answers itself were utterly disappointing and next to insultingly simple marketing constructs, but maybe that will change in the future.


Tiaga
Wed Feb 04, 2004 2:50 pm
#15

Before this turns into anothe thread debating the answers themselves...


I might point out that that there are quite a few positive things to come out of the answers.


The first - have you looked at Haden's post count? He doesn't post very often. Do a search for <a href=http://forums.station.sony.com/swg/tracker?user.id=1261 target=_blank>all his posts</a>. Count how many of them are in a profession forum. Count how many of them are <i>this year</i>. I'll let you draw your own conclusions from that. For the lazy, I'll tell you the answers to those counts are 17, 2 and 1 respectively.


The second thing that I get out of the thread is again from Haden. The class is meant to be a class for socializers. Yet, it has been turned into something very anti-social by the players. We all know what he said the class is supposed to be isn't reality. That is to say - it's not working as intended. That doesn't entirely conflict with what TH said, as he never touched that aspect.


The third thing is we're in line for an in-concept thread soon. No idea when. That will be our chance to dump our ideas for them.


We have also planted a seed of ideas. At least one of those questionsis aboutsomething that seemingly they have not considered.


I'm not expecting any miracles any time soon. There are 34 classes, and we are only 1/10th of that. However I will keep pushing our side. Eventually they will swing around to us. But for that to happen, we need to show them that we care about the class and we feel strongly that something is needed. Giving up won't do that.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
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PoetDancer
Wed Feb 04, 2004 2:58 pm
#16

The thing that I learned is how much we are really HATED by those in the community for having fun at what we do and take seriously.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Panthu
Wed Feb 04, 2004 4:02 pm
#17









Tiaga wrote:

Before this turns into anothe thread debating the answers themselves...


I might point out that that there are quite a few positive things to come out of the answers.


The first - have you looked at Haden's post count? He doesn't post very often. Do a search for all his posts. Count how many of them are in a profession forum. Count how many of them are this year. I'll let you draw your own conclusions from that. For the lazy, I'll tell you the answers to those counts are 17, 2 and 1 respectively.


The second thing that I get out of the thread is again from Haden. The class is meant to be a class for socializers. Yet, it has been turned into something very anti-social by the players. We all know what he said the class is supposed to be isn't reality. That is to say - it's not working as intended. That doesn't entirely conflict with what TH said, as he never touched that aspect.




Ok, but I wasn't even counting Haden's post as "part of the process"... If you want to talk about what was actually said instead of the process, yeah, he said a ton. He hasn't been very vaguewhen talking about the "girls like chatting and pretty things, not real games", I wasn't kidding when I mentioned that Salon article. I happen to be pretty ok with this since I really am a female who "likes to chat and have pretty things"... I however know that not all females are like that and that many males enjoy these same things (so don't freak out on me), but I'm pretty sure he's totally out of touch with what's going on in this class now.


I don't care how you feel about afk, if you have spent anytime at all in game as an Ent for the past few months, you know that it is effecting socialization, making the lack of game content for the class painfully obvious, making it just stupid to say that we are getting tipped for BF and wound healing in afk filled cantinas (we aren't, I feel like all of my tips come from being a good chatter and a charity case now), and that no one in game now "values us as healers". So no, sorry, I don't feel better about his post, he's talking about some other game as far as I can tell. *shrug*


I don't care about AFK ents, I never did it just because I didn't want to make other ents mad... but on my own, I could care less if someone else is leveling with out effort... it's their sub, why should I care... but this is a special case, in this "tip based" economy, it is devastating to the original plan. I had a very strong feeling they would say that AFK was fine; I had no clue they would completely deny _all_ the ways it effects the gameplay of the classes and tell us it was still fine though. I don't see how anyone can be pleased with the current setup, I don't think anyone is. Too bad Haden et al seem to not give a darn.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
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NJ62
Wed Feb 04, 2004 5:47 pm
#18

I think this is very telling about timing of our future requests. We have been quite miffed about the side-effects of the current grinding process on the cantina. So right now the devs are assuming that many of our problems stem entirely from the jedi system, and will resolve upon removal of grinding.


Well, a week, two weeks after the grind, we reevaluate. We go cantina hopping and test the waters. We play and really really try to make the community work, as it was intended, back in the idyllic days of beta (har har).


Then if (and probably) things are still wrong, we say... "ok, there are no more hologrinders, and x, y and z are still a problem. Therefore the problem is intrinsic to the profession, and not a side-effect of the jedi system."


Thiswill be evidence of the point we've been trying to make all along, that something within the profession itself is inherently flawed. At that time, with all the background noise of jedi-grinding gone, we'll possibly have more success in focusing the devs' attention on what we believe to be the profession's problems.





n'Jessi
former correspondent, former player

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Panthu
Wed Feb 04, 2004 6:30 pm
#19



My turn to agree with NJ62! Yay me!


If they blow us off after the jedi grind is over and it's still messed up, I'm going to be ticked though. Oh well, maybe they'll care at some point.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Tiaga
Wed Feb 04, 2004 6:56 pm
#20




NJ62 wrote:

I think this is very telling about timing of our future requests. We have been quite miffed about the side-effects of the current grinding process on the cantina. So right now the devs are assuming that many of our problems stem entirely from the jedi system, and will resolve upon removal of grinding.


Well, a week, two weeks after the grind, we reevaluate. We go cantina hopping and test the waters. We play and really really try to make the community work, as it was intended, back in the idyllic days of beta (har har).


Then if (and probably) things are still wrong, we say... "ok, there are no more hologrinders, and x, y and z are still a problem. Therefore the problem is intrinsic to the profession, and not a side-effect of the jedi system."


Thiswill be evidence of the point we've been trying to make all along, that something within the profession itself is inherently flawed. At that time, with all the background noise of jedi-grinding gone, we'll possibly have more success in focusing the devs' attention on what we believe to be the profession's problems.






That is the approach I think we'll have to take. Trying to prove anything is wrong right now is like trying to prove a car's brakes don't work when it's missing wheels. Not saying I won't keep trying, but until the jedi revamp happens, I doubt we'll get much more than "The jedi revamp should fix things."


I am also trying to see if I can get a time frame for when it will happen... That is if we'll see it in publish 7, publish 8, or more long term. But don't hold your breath on getting that answered, if I were in their position I wouldn't be to eager to give a solid schedule for it, given how things have a habbit of slipping.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Sir_Voor
Thu Feb 05, 2004 1:43 am
#21

in one world


Redundant


With the state of professions and wish listsmost if not allthe info had already been covered, and made it feel like busy work to keep us happy.







[`M Sir VOOR N`\

KoraJubali
Fri Feb 06, 2004 12:03 am
#22

Yeah, after reading the whole TH thread I'm very frustrated. (not at TH's answers, at the rest of the debate on that thread).


I'm now just tempted to call for an all-out re-roll on some other server that I know has a plethora of active entertainers and invite everyone who reads these boards to join me on that server. I know Kettemore, Ahazi, and Chilastra have a non-trivial number of active parties interested in live socializing. I know many of us here on the boards have great and differing ideas as to what a band should be like and what types of things are possible. Every time I read Tiaga's posts on aliases and macros I wish I was on Kettemore with my character. Every time I read about the famous Fat Wookiee Band I wish I was on Bria with my MM.


I know it would never happen and it wouldn't live up to my dreams, but I'm inspired on a weekly basis by the posts on these boards to go bring a little bit more to my gaming experience and the people I play with and that makes me think that it would be possible. I all of us active entertainers left for one server, how many patrons would follow? none?


I know, I'm such a communist, I'll quit venting now that I feel better.




--=+=--
Kora Jubali
Proprietor: Red Lekku Canteen
Located at 5670 5890 NabooClear Water Plains
Echinacea
Fri Feb 06, 2004 12:12 am
#23




KoraJubali wrote:

I all of us active entertainers left for one server, how many patrons would follow? none?




Right. None. 'Cause the hardcore powergamers who have 2 or more accounts will always have their buffbots. And would think they were performing a tremendous community service to leave them going 23/7 in public cantinas.



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