Droid Engineer Archive
Thread: tellPet Bug??
SnowDog2003 wrote:
I've had 2 bomb droids not follow instructions, and blow up in my face. I have a macro that goes like this:
-----------------------------------------
/target ;
/pause 1;
/tellPet c;
/pause 1;
/target ;
/pause 1;
/detonateDroid;
/pause 1;
/target ;
-----------------------------------------
And the '/tellPet c;' command does not work, even though 'c' IS the command for 'chase'.
Is this a known bug? If so, is there a work-around?
Two questions.....
- Will the droid respond to a verbal command of 'c' when given in spatial?
- Will the droid respond to the /tellpet command, when you type it in?
If 1) is no, then its a issue with the command itself. Occasionally, pets/droids will not respond to single letter commands. This doesn't occur all of the time.
If 2) is no, then it could also be related to 1). It could also be an issue with your client sync, with some game functions. This happens on occasion, when something in your game client isn't matching up with the server client.
There is also a third possiblity, which is related to the sync issue. Occasionally, a bug pops up that makes all client side macros not function. This seems to happen most often around server borders. What happens is that none of your set macros will function until your client and the server reestablish contact. If you run more then one account at the same time, you would see odd occurances such as being 5 - 10 meters out of place. (IE the toon that is effected sees himself at 5555 5555, while the second toon might see the other toon at 5550 5550).
So, the issues are known. There just hasn't been enough info gathered on what causes it, so that it can be reproduced by QA, so that it can be slotted to fix. ![]()
Last I heard, the /tellpet command does not work with any single-letter commands. Instead of using "a" to tell it to attack, and since you are using a macro anyway, use "attack".
I use /tellpet exclusively unless I am totally alone, and it never fails.