Droid Engineer Archive
Thread: Droid Decay and the Economy
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Malice2025
Tue Mar 09, 2004 4:49 pm
#1
Personally, I definitely think that some type of decay should be placed on droids. Even with the new patch, the market for droids is relatively small compared to armors and weapons. However, droids are still a "one-time-buy" item -- making them inefficient as a way of making a good living. Weapons/Armor/Clothing break -- due to decay in battle. However, once a doctor purchases a medical droid, or a crafter purchases a crafting droid, it can be used indefinitely. I think that this should be added as one of the issues facing DE.
A possible solution would be to "decrease" condition every-time a droid battery is added (as someone suggested to me earlier).
Decay is pretty important since at the moment (especially on Bloodfin), there are no money-sinks available. Money is entering the economy, but doesn't leave it -- causing individuals to end up with an inordinate amount of wealth. While not inherently bad, it ruins gameplay when someone can tip you your life-savings without any feeling.
A possible solution would be to "decrease" condition every-time a droid battery is added (as someone suggested to me earlier).
Decay is pretty important since at the moment (especially on Bloodfin), there are no money-sinks available. Money is entering the economy, but doesn't leave it -- causing individuals to end up with an inordinate amount of wealth. While not inherently bad, it ruins gameplay when someone can tip you your life-savings without any feeling.
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