Droid Engineer Archive
Thread: the new list of minerals/chemicals... etc
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patchman70
Wed Mar 10, 2004 9:34 am
#1
is there a final list of what we will need for the new stuff in publish 7? Been looking around and can't find anything... or maybe i just missed it. Trying to get ready for the Huge demand... Thanks in advance...
Ackis
Wed Mar 10, 2004 9:41 am
#2
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=67362#M67362
That's the last list I have. I'll be updating the page that's listed in the FAQ thread that's stickied to include all new resources DEs need.
patchman70
Wed Mar 10, 2004 9:46 am
#3
ahhh That's where it was... i knew i saw it but couldn't remember. Thank you!!!!
/bow
now finding all this craaaa---- stuff is gonna be fun... especial the first day.
Mosati
Wed Mar 10, 2004 3:09 pm
#4
I think this list has them all. The first part is of the current rare resources we use and the second part is of the new rare resources we will need.
Ditanium Steel
Duralloy Steel
Duranium Steel
Neutronium Steel
Duralumin Aluminum
Link-Steel Aluminum
Beyrllius Copper
Dioxis Inert Gas
Lidium Extrusive Ore
Duralloy Steel
Duranium Steel
Neutronium Steel
Duralumin Aluminum
Link-Steel Aluminum
Beyrllius Copper
Dioxis Inert Gas
Lidium Extrusive Ore
Baradium Amorphous Gemstone
Vendusii Crystal Amorphous Gemstone
Plexite Amorphous Gemstone
Malab Siliclastic Ore
Pholokite Extrusive Ore
Keschel Extrusive Ore
Ionite Intrusive Ore
Platinite Copper
Agrinium Aluminum
Titanium Aluminum
Cubirian Steel
Dantooine Fiberplast
Rori Fiberplast
Orweth Reactive Gas
Vendusii Crystal Amorphous Gemstone
Plexite Amorphous Gemstone
Malab Siliclastic Ore
Pholokite Extrusive Ore
Keschel Extrusive Ore
Ionite Intrusive Ore
Platinite Copper
Agrinium Aluminum
Titanium Aluminum
Cubirian Steel
Dantooine Fiberplast
Rori Fiberplast
Orweth Reactive Gas
Khalaermol
Wed Mar 10, 2004 3:37 pm
#5
If you're a wanderhome de, the baradium and keschel are up now.
*Platinite is wavin' bye bye now, too*
Message Edited by Khalaermol on 03-10-2004 02:38 PM
Kollos
Wed Mar 10, 2004 3:57 pm
#6
Okay, a slight variation of the question:
What new resources are required to make Combat Modules, but only to make Droids Stims up to, say, level C? What about level B?
I guess this isn't as relevant as it was before, though. We used to think that a Stim C would be sufficient to fully heal a Probot during combat, but now that armor has been nerfed to oblivion and HAM given a minor bump, that won't be true.
Since when is an 80% reduction in effective HAM considered an improvement?
duncje
Wed Mar 10, 2004 5:37 pm
#7
The majority of those resources goes into making the Adv. Componentsandthe C and D versions of theRecon Kits andRepair Kits.
Jenden's got screens of all the schematics and a spreadsheet at:
http://jenden.endofinternet.net/schematics/schematics.htm
Ackis
Wed Mar 10, 2004 6:42 pm
#8
I updated my listing on my web-page... http://members.shaw.ca/Ackis and click on DE Specialized Resources
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