Droid Engineer Archive
Thread: Droid Medical Module ratings?
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Br-10n
Thu Nov 25, 2004 10:56 pm
#1
OK, how high do you have to get the "medical rating" on the medical module to max it out? I scrounged up some duralmin aluminum, and made up some lvl 6 medical modules with medical rating 12 according to the data. Is that enough? It was about 60-70% experimented, capped by resources. Do I need to get the rating higher?
Jjiaah
Thu Nov 25, 2004 11:07 pm
#2
You can get max medical ability with a rating of 11, which is the minimum for a level 6. I get mine to 12 just cause I feel better about it.
Additionally, if you can experiment a Level 5 up to 11 (93% experimented or higher), it will have the sameability as a Level 6. This is true of all level based modules with the current exception of Data modules which are experimenting funny at this time (it's very easy to bump them up a level if you're not careful).
I know the thread is very long, but if you look in the Droid Engineering 101 thread, under experimenting, you'll find more information on the subject.
Message Edited by Jjiaah on 11-26-2004 12:56 AM
Br-10n
Fri Nov 26, 2004 1:08 pm
#3
I've read the droid 101 a couple of times, and looked through it again real quickly before I posted. I just didn't see anything about the max rating of medical modules. Anyway, know that I know 11 is maxed out, I'm OK with the 12s. 
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