Droid Engineer Archive
Thread: With new patch, should DEs be making Armor Modules 4 or 6?
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DaunteDelfuego
Wed Apr 28, 2004 2:08 pm
#1
I remember a while back that most DEs used 2 level 4 armor modules to reach the max instead of crafting a more complex L6 one.Is this still the case with the new patch? Are level 6 armor mods used anywhere?
Gavvot
Wed Apr 28, 2004 2:26 pm
#2
I'm using 2 level 3 atm and on an adv probot it seems to give the 20% max.
I don't have loads of ressources yet, and don't even have named one for level 4 so I don't bother atm.
I don't have loads of ressources yet, and don't even have named one for level 4 so I don't bother atm.
Kollos
Wed Apr 28, 2004 2:38 pm
#3
I only use L6 simply because it requires less of my time and storage to keep crates of them handy than crates of L3 or L4.
Knocky
Wed Apr 28, 2004 3:15 pm
#4
We need something else to stick into that second defense slot. Otherwise there is no reason to interact with Armorsmiths for the composite segments.
Shade70
Wed Apr 28, 2004 5:58 pm
#5
Im using 2 x Lvl 4s in my Probots, R3s and R2s. And I use a Lvl 6 in my LE repairs ( I had aload ofLvl 6smade before armor was nerfed)
Im finding that more droid types now require armor, not just the Combat droids. Harvest and Stim Dispenser Droidswill all be trundling around in a combat enviroment, and could be targetted by Mobs. I find giving them Max Armor & Max HAM is a goodselling point -'Combat Survivability'
Knocky
Wed Apr 28, 2004 7:38 pm
#7
dottie wrote:
So is max resist now 20% instead of the pre-patch 40% ?
ALways was 20% max. There is a bug that displays 40%.
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