Droid Engineer Archive
Thread: Detonation Droids...whats the max detonation power level?
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cottonseed
Tue Mar 08, 2005 3:35 pm
#1
Not sure this question pertains to all servers or simply radiant the one I am on....but curious what the highest detonation power level one can acheive..... well specifically I'd like to know what the highest combined det power is on radiant....but will take any info as a reference
I've never made any before and just made one the other night with the adv r3 chasis and got 55 detonation power....
Is there somewhere I can reference what the max capability of various mods are for DE crafting, or is this something I just have to figure out based on what other ppl are making.
Thanks for any info...
DarthRoe
Tue Mar 08, 2005 3:41 pm
#4
As noted above, 60 is the max if you get a 100% experimentation on 1000 OQ/CD resources. Since I'm pretty sure no server has spawned that kind of quality, the best is 59, which many DEs across servers have attained.
RasalTheWise
Tue Mar 08, 2005 3:52 pm
#6
What ticks me off is I used to be able to produce 58-rated bombadiers, but now my new ones mysteriously dropped to 57. Same materials and everything. /sigh
cottonseed
Tue Mar 08, 2005 4:01 pm
#7
Well since ppl are still checking out the post...here's another question...
Why is it my individual mods are 9, and my total det power is 55....why wouldnt it be 54 .... 9 * the 6 mods on the adv r3
I have the same problem with harv droids...well gues it isnt a problem if I'm getting the extra point....but still dont get it...unless the mod is actually 9.2 or something to that affect and the decimals arent showing but are being calced into the equation...
Atan
Tue Mar 08, 2005 4:09 pm
#8
cottonseed wrote:
Well since ppl are still checking out the post...here's another question...
Why is it my individual mods are 9, and my total det power is 55....why wouldnt it be 54 .... 9 * the 6 mods on the adv r3
I have the same problem with harv droids...well gues it isnt a problem if I'm getting the extra point....but still dont get it...unless the mod is actually 9.2 or something to that affect and the decimals arent showing but are being calced into the equation...
You are right, there are hidden decimals, your mods are somewhere between 9.16 and 9.22
DarthRoe
Tue Mar 08, 2005 4:37 pm
#9
Atan wrote:
cottonseed wrote:Well since ppl are still checking out the post...here's another question...Why is it my individual mods are 9, and my total det power is 55....why wouldnt it be 54 .... 9 * the 6 mods on the adv r3I have the same problem with harv droids...well gues it isnt a problem if I'm getting the extra point....but still dont get it...unless the mod is actually 9.2 or something to that affect and the decimals arent showing but are being calced into the equation...You are right, there are hidden decimals, your mods are somewhere between 9.16 and 9.22
You can tell at least one decimal place on det. modules, as it corresponds to whatever experimentation pct. you end up with (96% exp. = 9.6x power module), but I know the final combine takes into account at leat 2 decimal places.
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