Droid Engineer Archive
Thread: Grinding^H^H^H^H^H Crafting macro
Make sure your toolbar (hotkeys bar) is resized to show two bars, then put one of your 4 crafting stations (yes, 4) in four of the lower slots. I'll assume shift-F1 through shift-F4
Macro: Mouse1
/ui action toolbarSlot12;
/selectDraftSchematic 56;
This macro will go in the F1 slot.... but you must tailor it to your setup, especially the draft schematic number. 56 is my MSE droid, but it might not be yours.
It is very easy to figure out the number. Open your datapad and go to Draft Schematics. DO NOT SORT YOUR SCHEMATICS. EVER. The schematics are listed in the order you learned them, and are numbered 0 on up for each schematic you can make. Any schematic that the tool cannot make is SKIPPED and a number is not assigned.
In other words, using a weapon/droid/general tool, the first schematic you can make with this tool will be number 0, and will probably be a survival knife if your started as an artisan. The next weapon/droid/general schematic will be number 1. Food, clothing, structure, etc, schematics are ignored.
Find your MSE schematic number by opening your tool and typing in the chatwindow:
/selectDraftSchematic N
where you enter different integers for N. Keep checking your datapad and count up or down however many until you get the number. Plug in your number to the macro once you find it.
Now that you have F1 with your macro, and shift-F1 with your crafting tool, you should be able to hit F1 and have it open the tool and immediately select MSE droids.
Do the same for the F2-F4 slots, but increment the toolbarSlot number, so that it'll open up a different crafting tool.
Macro: Mouse2
/ui action toolbarSlot13; (-- incremented for the F2 slot
/selectDraftSchematic 56; (-- same number as your schematic
Okay, at some point you should have 4 macros to start up MSE droid crafting session. Just add incredients and hit return a bunch.
One last note, anything over difficulty 25 will require a crafting station to make... but this means that numbers of all schematics after a difficulty 25 schematic will CHANGE depending on if you're at a station or not! (the tool ignores the difficult one when no station is present.)
thanks! My rsi'd wrists thank you.
[QUOTE]The schematics are listed in the order you learned them, and are numbered 0 on up for each schematic you can make. Any schematic that the tool cannot make is SKIPPED and a number is not assigned.[/QUOTE]
There's a little more to it than that. I have been using macros like this for some time, and I thought that it worked that way, too.
However, after I got trained in a new level of engineering last night, the numbers on particular items changed using the same crafting tool and standing away from a crafting station. What had been #56 was #56 no longer.
So, it seems that there is something that can happen that will reshuffle your schematics without you doing anything other than learning new ones.
there is also a /nextcraftingstage and a /createprototype command to help with macroing. No one has figured out how to use the /createprototype with the practice mode on though...if someone out there knows, that would be really helpful.
KGJV wrote:
check www.swgcraft.comforums. You'll find there all known cratfing macros.
KaGe
I found it took awhile though
http://dynamic6.gamespy.com/~swgcraft/forum/viewtopic.php?t=276&postdays=0&postorder=asc&start=45
1st) Place a general crafting tool in F1 slot.
2nd) Make your new macro titled "START" and place in F2(optional). Insert these commands into the new macro:
/ui action toolSlot00; (remember capital S in Slot)
/pause 00;
/selectdraftschematic ##;
3rd) Make a new macro titled "FINISH" and place in F3 (optional). Insert thesecommands into the new macro:
/nextcraftingstage;
/nextcraftingstage;
/createprototype;
(or can be chaged to /practice; )
However... for some odd reason /practice; does work. If you have the code to make the thing craft in practice mode and complete. Please post it.
When your finished ... PRESS F2 ... it should open up your crafting tool and jump to your selected schematic. Allowing you to insert your minerals. Press F3 and it should create your item without having to assemble and press next until finished. This may keep the crafting station open but just press F3 again and itll close it. Dont fret if it says the crafting station closed, you still see the timer ticking down as its is crafting.
Should look like this:
SLOT F1 = Crafting Tool
SLOT F2 = Opens Crafting "START"
SLOT F3 = Ends Crafting "FINISH"
Only press F2 and then add the minerals when you are done Press F3. You can always rearange the macros... just remember to to toobarSlot00 to whatever F1-12 you have it in. NOTE: OO=F1, 01=F2, through 11=F12
I know its a rough post but it works compleatly. I'll let everyone else post what Schematic ## each crafting item is.
- Stryker
Comamnd /practice; and /practicemode; are not correct. They Do Not Work.... please help
Anyone know the commands for the minerals? maybe then i could cram 2 macros into 1 and fo AFK
Just hit return. it saves the last practice/craft state, and works fine. I'll probably start using the /nextcraftingstage once they get /practice working correctly.