Droid Engineer Archive

Thread: Expendable NanoDroids Idea

ArdenStarmariner
Thu Aug 21, 2003 1:15 pm
#1

Perhaps NanoDroids would be a viable idea as a product that DE's could sell. These NanoDroids would be applied to things in mass and maintain an effect for a period of time at which point attrition of the NanoDroids wears off the effect. Here's some examples:

1. Repair NanoDroids - Crafted and applied to normal droids by Droid Engineers. Increases the droids regeneration of health, mind, and action for about 7 days after which another dose would have to be applied.

2. Medical NanoDroids - Crafted by Droid Engineers but applied to players and pets by Doctors. Same effect. Increases the health, mind, and action regeneration for approxiamtely 7 days.

3. Maintenance NanoDroids - Crafted by Droid Engineers but applied by anyone to harvesters, factories, and houses. Decreases the maintenance rate and increases the power effeciency for approxiamtely 7 days.

If you think of more examples, post them as replies.
--Arden




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
Odwyn
Thu Aug 21, 2003 1:24 pm
#2

like first two don't like the third.. harvestors are cheap enough as it is.. need to have a money sink some where.. and miners hold the majority of the money.

bioEnergy Nanos: decreases recovery time from burst running. once use only (or stackable) and must be applied for 10 minutes prior to burst run.. (takes exxccess wste energy and stores is up for later use)



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Talious Tobanis, Jack of All Trades, Valcyn
Avihog, Geneticist, Valcyn
standup_philosopher
Thu Aug 21, 2003 1:37 pm
#3

I think this is a SWEEET idea.. (I'm a sucker for nano-stuff)


It would be a cool way to link DEs to Bioengineers. Perhaps the schematics would take components from both professions, and you could use them as buffs, enhancements, etc... as well as the obvious applications for maintenance & power efficiency.


Cheers,


Mirius Barakiel -ZAM Enterprises- Kaadara,Naboo,Sunrunner




JTL beta: ILIUM - the drunken Ithorian skipper

Mirius Barakiel
MasterDE -ZAM Enterprises- Wildfire Plains, Dantooine, Sunrunner

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Success is 90% inspiration, 15% perspiration, and 10% butterscotch ripple..
Niklut
Thu Aug 21, 2003 1:43 pm
#4

Quite frankly I think it is a bad idea and it will never happen. Mostly becuse this is a Star Wars game. The technology is already hammered out for the time period we are playing in and they won't and shouldn't add completely new off the wall content.



JKLM
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