Droid Engineer Archive
Thread: Droid Certs? How about a different angle?
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Crystalis_Jedi
Wed Jan 21, 2004 6:14 am
#1
With all this talk about droid certs and such, I'm unsure where to place this idea, butr here it goes:
I saw posts by TH saying how uber droids (over CL 10) would need experience invested in them for them to be effective. Fair enough. But, I don't think a doird handler skill tree, or even a droid handle skill mod, would work well...
But here's my idea. Something simaliar to a recent update that helped out combat, and could be spread across different elite professions for different types of combat droids.
Droid Knowledge. Make a skill, with multiple levels, 3-5, that pretty much mirrors DAMAGE MITIGATION.
Then, all you have to do is group several "droid certs" into different levels. Droid Knowlegde 1 could grant you CL 20 for driods. DK 2 - 30, DK 3 - 40, etc. Then, as done with Damage mitigation, spread these "certs" out between the various elite professions, with the highest certs being in the master boxes. You could even give non-combat professions the level 1 cert high up in a skill tree (or even master), which means people have to spend the skill to get the certs, and it prevents dabbling.
You could go further, and seperate those certs into groups, such as:
Assasin Droid Knowledge. (Droids with long range, high damage, and low speed/armor)
Assault Droid Knowledge. (Droids with medium range, damage, speed, and armor.)
Support Droid Knowledge (Droids with short range, low damage, high speed and armor.)
And then put them in the professions which would make the most sense. (assasins in Rifleman/pikeman, etc) Viola. Balance. XP spent. Only droids that flesh out a profession allowed...
Except one: Droid Engineers. Since they built them, they can get ALL the certs, and use droids primarily as their combat sorce. You can even give them extra droids out in high skill levels.
Plus, this give the DE's distinction, and gives the combat classes a more personalized touch. It's flesh out the usage and "nessicity" droids were meant to have in Star Wars all along.
I just hope somebody reads this idea... =P
I saw posts by TH saying how uber droids (over CL 10) would need experience invested in them for them to be effective. Fair enough. But, I don't think a doird handler skill tree, or even a droid handle skill mod, would work well...
But here's my idea. Something simaliar to a recent update that helped out combat, and could be spread across different elite professions for different types of combat droids.
Droid Knowledge. Make a skill, with multiple levels, 3-5, that pretty much mirrors DAMAGE MITIGATION.
Then, all you have to do is group several "droid certs" into different levels. Droid Knowlegde 1 could grant you CL 20 for driods. DK 2 - 30, DK 3 - 40, etc. Then, as done with Damage mitigation, spread these "certs" out between the various elite professions, with the highest certs being in the master boxes. You could even give non-combat professions the level 1 cert high up in a skill tree (or even master), which means people have to spend the skill to get the certs, and it prevents dabbling.
You could go further, and seperate those certs into groups, such as:
Assasin Droid Knowledge. (Droids with long range, high damage, and low speed/armor)
Assault Droid Knowledge. (Droids with medium range, damage, speed, and armor.)
Support Droid Knowledge (Droids with short range, low damage, high speed and armor.)
And then put them in the professions which would make the most sense. (assasins in Rifleman/pikeman, etc) Viola. Balance. XP spent. Only droids that flesh out a profession allowed...
Except one: Droid Engineers. Since they built them, they can get ALL the certs, and use droids primarily as their combat sorce. You can even give them extra droids out in high skill levels.
Plus, this give the DE's distinction, and gives the combat classes a more personalized touch. It's flesh out the usage and "nessicity" droids were meant to have in Star Wars all along.
I just hope somebody reads this idea... =P
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