Droid Engineer Archive

Thread: I guess its Ok to unbalance PvE for 60 skill points

Lonkley
Thu Jan 22, 2004 12:15 am
#1

One thing that bothers me about TH saying that having DL>10 would unbalance PvE


If its so unbalancing,


why then is it ok to spend 60 skill credits to be unbalanced?


So i guessthat really means it just unfair to the CH who spend the 60 skill points to allow them to beoverpowered inthe game.


This problem is a direct result of this being poke*mon (last time i checked this wasnt a curse btw, so i guess its just censorship (yesyes, goverment, private, blahblahblha).


I still say remove the CL cap on BOTH profession, rebalance PvE, and allow ALL PROFESSIONS to benefit. Think outside of the box and this makes sense for both CH and DEs. It can also bedone within the confines of the current system without additional code, just change to data (creature stats). Whichhaving been done once should be easier a second time.The game is already designed to spawn creatures appropriate to skill level, so let it do its job.








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There is a special place in hell for necro posters
Darkov
Thu Jan 22, 2004 12:44 am
#2

Something along the lines of DL>10 for all professions like the DE's want would be unbalanced, but a DH profession it would be fine for. Are you really that stoopid?
TheCase
Thu Jan 22, 2004 1:01 pm
#3

A DH, geeze, who the **whatever** do we need a DH, even morons are able to use remote controls, and in SW it's even easier you just have to tell your droids, ATTACK XYZ, so why have a DH.


Just make Droids decay again, but make them repairable. And make it so that everybody can use a few droids at a time, CHs included. Giving CH or DH the ability to utilise more droids is kind of, let me put it this way: weird.


Right now the Probot makes me want to laugh, when compared to the stats it had in SW RPG 1st Edition.
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