Droid Engineer Archive

Thread: Profitability of Droid Engineers

Shian_Tavkin
Tue Mar 09, 2004 3:47 pm
#1

Sorry Jenden, but the living you can make off it is adequate..not good, and far below that enjoyed by other 'elite' crafting professions.


Certainly the 'return customer' rate is extremely low, especially if they bought the right droid recently with all 4 craft stations in it, plus med and storage (Aka R3). Most are returning for novelty value because they bought a cheap R5 to get started with.


There is nothing in the upcoming 2 publishes that remotely holds out a hope of this changing, except that we will be getting stim and woundpacks for droids (and of course that players will be able to have both a pet and a droid out). It is true that the combat potential is there, and with it a much bigger market, but we are currently not there, nor do we know when and/or if it will ever come to pass.


Thats the honest answer.






Shian -- Master Droid Engineer/ Master Artisan
Jenden
Tue Mar 09, 2004 3:53 pm
#2






Shian_Tavkin wrote:

Sorry Jenden, but the living you can make off it is adequate..not good, and far below that enjoyed by other 'elite' crafting professions.


Certainly the 'return customer' rate is extremely low, especially if they bought the right droid recently with all 4 craft stations in it, plus med and storage (Aka R3). Most are returning for novelty value because they bought a cheap R5 to get started with.


There is nothing in the upcoming 2 publishes that remotely holds out a hope of this changing, except that we will be getting stim and woundpacks for droids (and of course that players will be able to have both a pet and a droid out). It is true that the combat potential is there, and with it a much bigger market, but we are currently not there, nor do we know when and/or if it will ever come to pass.


Thats the honest answer.









I guess it all depends on what you consider a good living. While most of the weaponsmith/armorsmiths I know have more cash, they don't really have anything better. With my droid income I can buy anything in the game I want, its just a matter of how many credits you have left afterwords. I've generally got a good 1-2 million in the bank, don't really see any reason to need more.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

neshura
Tue Mar 09, 2004 5:06 pm
#3

You can make a good living. But you'll want partners, more so than with the other crafting classes. Partner with someone who drives foot traffic, ie a doc making stims, a chef making tasty dishes, a weaponsmith. People don't come to my shops to buy droids necessarily, but they do come to buy houses, harvesters, guns, food...and they pick up a droid while they are there.

I've never encountered anything in the game that I haven't been able to afford with plenty left over.
Lonkley
Tue Mar 09, 2004 5:10 pm
#4






Jenden wrote:
I guess it all depends on what you consider a good living. While most of the weaponsmith/armorsmiths I know have more cash, they don't really have anything better. With my droid income I can buy anything in the game I want, its just a matter of how many credits you have left afterwords. I've generally got a good 1-2 million in the bank, don't really see any reason to need more.




1-2 million and you're at the top of your profession. Any other master craftsman makes 1-2 million a day at the top of their profession (ok, more).


Like it said, Its an OK living and you'll get by. But you wont be rich.


Rich is 10s of millions of credits. Absurd is over 100k








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There is a special place in hell for necro posters
Kollos
Tue Mar 09, 2004 5:13 pm
#5

I'm rich! I'm rich!




Kollos Orcslayer : Master Droid Engineer : Master Artisan

Droids by Kollos -840, 3980 Seacht, Naboo (NW of Keren)
Bounty Hunter Droids by Kollos 4924, 6107 550m SW of Kaadara
Vehicles and Master Artisan Components also available
paying 250k/point for Droid Assembly Skill Tapes, minimum of +4

Lonkley
Tue Mar 09, 2004 5:20 pm
#6






Kollos wrote:

I'm rich! I'm rich!








I was almost rich, then I grinded armorsmith and started handing out money to guildmates to improve their crafting. Im down to my last million. On the bright side, Im Master Armorsmith and as soon as I find a couple things I should have more money than ive ever thought about.


I probably should start getting ready for Patch 7 though. I think run some LE, R2, and Probot Chassis.





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There is a special place in hell for necro posters
Icarus-6
Tue Mar 09, 2004 5:23 pm
#7




I'm not super wealthy, but I figure I'm doing well enough. I have a bit over 3M right now, down from about 3.5M because of some recent heavy purchasing. I've got about half a dozen heavy extractors (12-13 BER), a pretty nice suit of composite, a large Naboo house, medium Naboo house, small Naboo house, and a medium Tatooine house, 2 equipment factories, a wearables factory, and a structure factory and I've got two mounts that I purchased on the day they were released.


I do not sell resources. I make pretty much all my money purely through DE (I did make around 500k or so the day vehicles were released). I also do not spend all day long at major crossroads spamming for sales. I've got my vendors on two planets (soon adding a third) and that's it. All I do is log in at night, find what sold, build replacement units, handle any special orders, and restock my vendors and tend to structures and vendors. I don't even survey all that much, running out maybe twice a week when swgcraft shows a new good resource that either is better than what I have or is close to something I'm running low on. I've considered setting up a vendor for Bounty Hunter droids at one of the 'hotspots' but to be honest I haven't done it because I know how much time and effort it would take to keep it stocked.


Are there Weaponsmiths who make more than me? You better believe it, but I also happen to know there are Master Weaponsmiths making less. Yeah, Weaponsmiths and Armorsmiths average more income, but that hardly means that a DE can't make money.






Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



drail
Wed Mar 10, 2004 1:06 am
#8

Well, right now I'm a Bio-Engineer, and I love it (pretty interesting, good money, etc etc)... however I'm nearly ready to move on to bigger and better things, and since I've started the game, I've had my eye on becoming a Droid Engineer, just interesting stuff (I'm a mechanical/aerospace engineering student in college right now). I was just curious on how profitable being a Droid Engineer is, because it seems you would have (at the most) 1 or 2 orders per player per server... which it seems maybe just a handful of engineers could take care of. How would a droid engineer stay in business and continue to make money once most people have already acquired a droid? It's not like a weapon or armor that can be experimented fully with different enhancements, krayt tissues, nor is it something that continues to decay and you would need to buy a replacement droid once the condition drops to 0... and there doesn't seem to be any vast goal such as RIS either. I would like just a little insight into how a DE stays in business before I devote my time to becoming (a successful) one. Thanks!

-DZ
Lonkley
Wed Mar 10, 2004 1:11 am
#9

player boredom- they feel like a new droid

player turnover


thats about it


you wont be rich, but depending on server, you'll live ok. If a probot goes for 10k on your server, you're screwed.



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There is a special place in hell for necro posters
JavelinCatcher
Wed Mar 10, 2004 1:13 am
#10

Well, you hit it right on the nail. The fact is, there is only a handfull of DE's per server because of thelow profitability.


Since you're a BE....think of DE like a BE except:


1) we don't have pet-stims (yet).


2) we don't have tissues to sell to tailors


3) we don't have food enhancements to sell to chefs


4) our combat droids are sub-par to anything a BE can make.


5) we are the gate to the BH's investigation tree.


6) we can make pretty portable crafting stations and storage compartments.





----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
Jenden
Wed Mar 10, 2004 1:21 am
#11

The return rate on customers isn't too bad (could definately be better though). I get a lot of people looking for a droid for different uses (got one when they were a doc, and need a new one as a weaponsmith, etc...), I get a few people with probot turnover, after a while the vitality just gets too low and they need to be replaced, and I get some who are just looking for a different look. Its definately not the most profitable profession out there, but you can make a good living off of it and it is, in my opinion, very interesting/entertaning.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Interceptor1969
Wed Mar 10, 2004 3:47 am
#12

Personally I don't think that the DE profession will truely become profitable until SE comes out when people will probably be needing astrogation droids, droid brains for hyperdrive motivators, etc. Perhaps SOE will finally wake up to the fact that in the movies only one combat creature was actually nominally under control of someone (frankly I believe that Jabba's Rancor keeper would have been torn apart had he dared step into the cage) and that droids were EVERYWHERE.


But that is just one mans opinion.




Icarus-6
Wed Mar 10, 2004 11:22 am
#13






Interceptor1969 wrote:

...Perhaps SOE will finally wake up to the fact that in the movies only one combat creature was actually nominally under control of someone...






Actually, the arena in AotC also featured beings controlling creatures (nominally) and making them attack people. That said, Creature Handlers do still take a much lower position in the movies than droids.





Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



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