Droid Engineer Archive

Thread: Droids still have the pet bug!!!!!

Wynn814
Fri Jul 01, 2005 10:38 am
#1

I just made a mouse, R3 and a R2 they all came out 0 health can I have someones test droids today?



Batteries not Included Inc
Naboo, Trinity City -6732 -4491
Droid Engineer since 12/03

Red-Dwarf
Fri Jul 01, 2005 10:52 am
#2

0 health is new. (the 1(0) bug left 10 health)


Can you give details on the droids:

whatmodules are in each?

Any armour - what lvl?

Andquality of any combat modules,are theyover 55%?




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Wynn814
Fri Jul 01, 2005 10:57 am
#3

Mouse droid stock, 0 health
R2 with item 6 and Date 6, 0 health

I going to test combat droids now



Batteries not Included Inc
Naboo, Trinity City -6732 -4491
Droid Engineer since 12/03

Wynn814
Fri Jul 01, 2005 11:13 am
#4

Combat droids are find

Non-combat droids are coming up 0 health when making them, when you call them the first time they come up 10 health



Batteries not Included Inc
Naboo, Trinity City -6732 -4491
Droid Engineer since 12/03

Red-Dwarf
Fri Jul 01, 2005 11:37 am
#5

well 0 health is a bug, but given non-combat droids (you didn't mention armour so I assume you put none in) are supposed to have 10 health it isn't actually much of a loss (there is little in this game that has damage less than 10)

Can you confirm they are 'working' in that they still move around and do what they should? (beside falling over as soon as shot at).




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Wynn814
Fri Jul 01, 2005 11:41 am
#6

They are working but they should have 108 health right?



Batteries not Included Inc
Naboo, Trinity City -6732 -4491
Droid Engineer since 12/03

Red-Dwarf
Fri Jul 01, 2005 11:56 am
#7




Wynn814 wrote:
They are working but they should have 108 health right?



So it should, my mistake, TC is down for some bizarre mixup and my droids have had 10 health fora while andI got my wires crossed.

Definately worth filing as a bug and put it in the right thread (the Live publish Issues thread, not the CH focus thread).




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Jenden
Fri Jul 01, 2005 1:31 pm
#8



Wynn814 wrote:
They are working but they should have 108 health right?



Not sure 10 health versus 108 is really a difference. If the droid isn't going to be seeing combat, the amount of health is irrelevent, and if it is going to be seeing combat then you should really be putting armor in it.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Xrystal
Fri Jul 01, 2005 2:25 pm
#9


Okay here goes. ..


Droids made since Publish 18 (Haven't got any before then I trashed them all)



1. If they were in the Datapad before the patch the following happened:

a. Non Combat or Armor Droids (Level 1, Health 108) - I have a droid of this caliber for crafting


b. Combat Droids (Level 30, Health 3742, Armor Effectiveness 1217) - I have a couple of these type of droids


2. If they were on the vendor before the patch the following happened:

a. Non Combat or Armor Droids (Level 1, Health 108) - Someone bought a droid of this type and confirmed its health was 108


b. Combat Droids - Assume same but haven't had this possibility occur .. no sales as of yet as not on vendors


3. If they were in inventory in deed format the following happened:

a. Non Combat or Armor Droids (Level 1, Health 0) - Crafted this morning (8am GMT 4hrs before update)



b. Combat Droids - Assume same but haven't had this possibility occur .. no sales as of yet as not on vendors

4. Newly crafted droids (after patch)have the following happen:

a. Non Combat or Armor Droids (Level 1, Health 10) - Crafted just now (9pm GMT9hrsafter update)



b. Combat Droids - Assume same but haven't had this possibility occur .. no sales as of yet as not on vendors

c. Non Combat but Armor Droids (Level 20,Health 2923, Armor Effectiveness 4000)- Crafted just now (10pm GMT 10hrs after update) - 2nd call dropped Armor to 348


All Combat Droids in my situation are normally - since Pub 18 that is - (1 Combat, 1 Level 4 Armor) with all non combat droids before not having either (designed to be used outside of a combat situation) and some non combat droids containing just a single Level 4 Armor module so it can withstand some attacks.


Final Comment:

All my space droids didnt normally have armor as not designed for ground combat. But 0 health makes you wonder if they can even survive in space. Bugging all spotted bugs in game and making all new droids with armor just in case. Thankfully I can leave my non combat droids on the vendor as from what my newest customer says the health points are fine.
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