Droid Engineer Archive
Thread: Question about Clothing Attachments
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KeeperOfDarkness
Thu Mar 25, 2004 8:35 am
#1
Hi there,
i got a few questionsabout clothing attachments for DEs (since i am Master but have no idea about attachments).
A friend of mine has an attachment granting +8 customization.
what will it actually affect? in which way?
Then all these +X assembly and +X experimenting...
what will the +X assembly do? less crit failures?
will the +X experimenting actually give me an extra point when experimenting? (curently 8 points)
and well, it is mostly useless to experiment, because it doesnt affect the quality of a droid when you do or do not experiment on e.g. the droid brain.
and when it is usefull (e.g. effectiveness to get more HAM) then my skill points are not the limit, but the quality of the resources. 8 points have allways been enough for me.
what other attachments are out there, and what are they good for (exactely!).
Pls dont spam or give stupid answers, thanks
Malitevv
Thu Mar 25, 2004 8:46 am
#3
glad you found it, but regarding experimentation: experimentation does have an important effect on a couple of things in the profession. experimentation on effectivenessis extraordinarily importantwith the new combat modules. experimentation in effectiveness also now has a meaningul effect on the HAM of the droids now too.
KeeperOfDarkness
Thu Mar 25, 2004 10:57 am
#4
ok, thanks for the answer.
my combat modules are 97% atm, and good droids have up to 1590 HAM.
Thats where the quality of the resources limits my efforts... but anyways i cant keep up with production ![]()
i like publish 7 ![]()
i will ask around for some skill tapes. will see what they cost and whether its worth or not ![]()
LordDredd
Thu Aug 26, 2004 8:41 pm
#5
I have a ton of clothing and armor attachments, and would like some input on how to best utilize them. Please, no sarcasm. I am far from a noob, but I simply never really bothered with them until recently.
I know for every 10 experimentation points, you get one point towards actual experimentation. I also know you cannot stack them on the same piece of clothing or armor. But how does other enhancements work, such as say Pistol accuracy 4, rifle speed 5, etc?
And if I were to sell some off that I didnt really think I needed, what is the reasonable rate for selling? I dont want to charge 1 million credits for something that is worth 50K, and I dont want to charge 100K for something that is worth 1 mil. I was just hoping there were some guidelines. 
Kaliban
jdung17
Thu Jul 07, 2005 4:27 pm
#6
Has anyone tested Force Regen CA's? I have heard that using 3 +1's (hat, belt, gloves...) will not yield any more results than using a single +1, can anyone clear this up for me?
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