Droid Engineer Archive

Thread: What's on Deck next patch!

Straker_Atrella
Mon May 09, 2005 5:37 pm
#1

http://forums.station.sony.com/swg/board/message?board.id=Announcements&message.id=586#M586


2 good things for us.


Crafters can respec.


Exp and resource values are suppossed to be fixed. I think this will fix stuff like Tolium getting a zero for the OQ rating. We will see though.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Mon May 09, 2005 5:57 pm
#2

Good things indeed.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Straker_Atrella
Mon May 09, 2005 6:24 pm
#3

Hey Jenden, do you know if it will fix our issues with stats that a resource doesn't have? I know that problem was related to the new system, but I didn't see it adressed.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Mon May 09, 2005 6:40 pm
#4

I don't know, it sounds like it very well may, but it depends on how some of the border cases of the fixed system are handled (or if they just wrote in a specific fix for that). I've been bringing it up enough that I'm guessing they made sure to take it into account.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Swof
Mon May 09, 2005 10:13 pm
#5

You know the crafters being able to respec would be a good thing if i hadn't already dropped MWS the first week of the CU.



Sloth-MDE

Swof-MSmuggler



Sloth-Master Droid Engineer
Swof-Master Smuggler
Evu
Tue May 10, 2005 4:09 am
#6

I'm glad they have this, though kindof blah hehe

I started droping dancing 2 days ago to start putting into into rifleman

but ah well least this will help, I can get rid of more of dancing and respec it over. I don't plan on getting rid of droid engineer though anytime soon.

Message Edited by Evu on 05-10-2005 04:31 AM




Evu Kaje | Leenah Kaje
Leenah's Clothing Boutique
Tatooine -4003, 2883 Near Mos Espa Starport
Starsider

Katosan
Tue May 10, 2005 5:02 am
#7

Yeah.... after I've given up and dropped musician to take CH only to find out that CH is bugged and you can't get anymore than 20K exp on tier 1 boxes.... NOW they decide to let non combat respec.




___________ Gorath Galaxy ___________
KATOSAN THE CRAFTER
ARMORSMITH / DROID ENGINEER / CHEF / SHIPWRIGHT

PROPRIETOR: CORONET SUPERSTORE (388 -5332)
Obo_alCan
Tue May 10, 2005 5:41 am
#8

Just did a quick test.

Yesterday I was able to make a 111 rated harvest R3, where the modules were rated at least 18.

Today with the same resources, I can make 117 rated R3s, where the modules are rated at at least 19.

HAM is still crap though.





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
AudioOrgana
Tue May 10, 2005 5:57 am
#9






Obo_alCan wrote:

HAM is still crap though.




Ah well. Guess they just made my decision about character respec for me.


I'm doing a Master Rifle/Master Pisto/Master Marksman termplate right now.


I go on vacation late tonight, and need to decidebefore I go - from my understanding respec won't be available when I get back so I need to make final decisions now.


They may add some bells and whistles in the future, but as we all know it won't last without decay. It will just be a boon then a lull, just like always.


I guess it's time to just sit on my fortune and start playing the game - though it's hard to imagine SWG without my crafting skills to fall back on.


I may regret it if I do, but I fear I'll look back in a year if I stay and regret much more spending another year getting slapped around when I've already had two full years full of it.


Another one bytes the dust...


AO




ASHRID
Tue May 10, 2005 6:50 am
#10

I have a feeling the crafter respec is going to leave us with even less crafters than we had once the CU had hit live.......
Napard
Tue May 10, 2005 8:51 am
#11

So does any one know the algorithm that is now used to calculate what your max experimentation will be given a resources stats? The fix seems to make it a percentage of what the max stat can be, which makes sense, but I'm still struggling to figure out the algorithm so I can predetermine how resources are going to affect the final outcome. Specifcally, I'm wanting to do this for detonation droids. I've got an old formula from Enigma, but I can't figure out how the "precentages of the max" play into the overall exp percentage.


And another thing that caught my eye - Jedi's not losing experience points for dying. Any guesses as to how this will play into BH's going after them and, subsequently, if they will have a need to buy our detonation droids any more?





________________________________________________
Napard Vinestra
Master Bounty Hunter - Master Rifleman
Bria

Obo_alCan
Tue May 10, 2005 9:16 am
#12

Basically, if a type of resource has a theoretical limit of say 650 on a particular stat, then that will be considered 100%, with 0 being 0%.

If your actual resource has 500 on that stat, then it is applied as 77%.

In order to make a formula, you need to know the exact limits on each resource type. That is actually listed in the files. I'll pull it later on and post it here.

The no xp loss on death for Jedi is only PvE, it's still there for PvP and so shouldn't affect BHs.





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
Napard
Tue May 10, 2005 9:45 am
#13

Thanks for the clarification on the Jedi. I wasn't thinking about the PvE. So this won't affect BH.


As far as the algorithm, I understand what makes a resources stats "77% tough" (or whatever it may be). My question is how does this affect the calculation for the overall experimentation % (which obviouslyhasan impact ondetonation power, etc).





________________________________________________
Napard Vinestra
Master Bounty Hunter - Master Rifleman
Bria

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