Droid Engineer Archive
Thread: TH could you address a few questions that DEs have
I thought I'd never make a thread with your name in it TH, but since you've been paying attention to DEs, I'm hoping you can get some answers to questions that have been nagging most of us for a while.
- Is it a bug/exploit or intended that you can stack general module socket clusters together (allows for infinite stacking) as well how they fit into the droid. What's the word on this?
- Stacking of modules, ie: two level 4 modules = 1 level 6 module
- Droid armor, it's been bugged for a while now (intentional bug), is this on the "look at list" at least.
- What does mechanism rating mean for crafting stations, and is there a correlation with the rating on architect made crafting stations? If so, could you give us a hint on how it correlates?
Thanks. ![]()
I think I can answer the complexity thing. I believe (determined through experimentation and talking with others) that higher complexity make you crit fail on assembly of parts more often but, similarly, a negative value makes you less likely to crit fail.
Jenden Morn - Master Droid Engineer - Mos Espa, Tarquinas
Owner, Operator, and Founder of DarkStar Inc.
Jenden wrote:
I think I can answer the complexity thing. I believe (determined through experimentation and talking with others) that higher complexity make you crit fail on assembly of parts more often but, similarly, a negative value makes you less likely to crit fail.
I hade *thought* I knew what it is, but look at the description of the skill (just hover over the skill name when looking at it in the skills box). It says something about this being a void skill (void isn't the word used, but same idea).