Droid Engineer Archive
Thread: Star Wars is all about droids, SWG is certainly not.
I invite my fellow DEs to read and comment on my venture onto the main boards. Hopefully SOMETHING that one of does will get a response to our issues.
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=323535
Wow! It's been near the top since I posted it, and most of the responses are from non-DEs!
I added something to the thread that bears repeating here:
This is from the official SOW SWG site's FAQs:
Does the crafting system allow you to make droids?
Yes, the crafting system is designed to allow players to build droids and droid components including chassis, motivators, sensors, and electronics. Players can build their droids for one of three specific fields: service, technical, or combat.
Service droids assist players in every day tasks including serving food and drink, translating, and bearing burdens. Technical droids assist in the construction, repair and maintenance of items, vehicles and structures. Combat droids can be equipped with weapons and programmed to fight for their owner.
I don't see as how any of the three are true at present.
i love to make droids, thats why i wanted to buy the game..sad part is nobody really needs a droid. the game engine in swg is all messed up, I dont understand how the devs can justify a "star wars" tye gfame by making tons of creatures available to anybody that wants to spend a day leveling in ch..multiple creatures but only 1 droid out at once? makes no sense...i cant make a droid that can even equip a gun...i cant tell my droid to do anything independently like survey or search..thoise things seem like fundamentals to me.
if the devs want the game to be more like star wars increas the DE to equal the CH these two classes shuold be equal!! in fact the DE should be slightly more powerfull due to the extreme cost of running harvestors and having to build the Droids!!!
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Love the Game even if it is somewhat buggy right now
Igiveu Elko
Master Artisan, Master Droid Engineer, Novice Pistoleer, Novice Medic, and Novice Creature Handler
Rori, Radiant
I'm a CH and I agree wholeheartedly. What they've done to DE sucks. Permadeath for mechanical droids that should be repairable while biological pets that should be (in theory) killable can't die. Topping the stats for the top combat droid at well below the level of pets anyone can buy. And all the while DE's have to spend considerable time and resources to build each frustratingly inferior one of them. CH's have to spend some time hunting for babies and making cautious approaches, but in all honesty only those going after hard-to-get pets can compare investment-wise.
Does it mean nothing to them that the Star Wars storyline, as envisioned by Lucas himself, revolves around two droids? Droids should be much more varied and interesting than they are in SWG. There should be higher-level combat droids. There should be droids with training modules that can train skills and languages. And on and on. For game developers they show a surprising lack of imagination. For developers on a Star Wars project they exhibit surprisingly little insight into the heart of Star Wars.