Droid Engineer Archive

Thread: Decision time

Ackis
Mon Feb 09, 2004 12:03 pm
#1

Time has come for me to decide to keep DE or drop it. I've been having a lot of fun just out hunting and killing pickets lately that crafting is just boring now. Especially DE.


I've sold about 350 droids in the last 3 weeks which is very good for a DE IMO. I still have about 350 left on my vendor, plus BH droids and accessories. All told, by the end of the week I'll have around 20 mil worth of droids and whatnot on my vendors.


I have been one of the most successful DEs from just reading these boards, and probably am the most successful DE on my server since probots got nerfed (there are a few names that I could name that may have done better). I have around 2000 droid components made right now, and I'm just at a loss of what to do with them. I honestly don't know.


I think these will be my final factory runs... 1 run of adv R3s with 110 med/10 stor/4 crafting stations/max armour and 1 last run of probe droids for my BH friends.


I just have to decide what to do.

Darn skill point limitations.



Imperial Captain Ackis Losackego - Über f335h

BriaArtisan
Mon Feb 09, 2004 12:05 pm
#2

I did drop master de and every box below saturday. I was planning on coming back to it but after 6 months of crafting and nothing else it can get old. (esp when it's droid crafting :smileyvery-happy



Neol Elch'Fi
Master Droid Engineer/Artisan/Merchant

Fully stocked Droid Vendor at Echo Base on Tatooine 3080, -7330
BH Seekers/Arakyd Probes/Med Droids/Combat Droids/Batteries/Stims
EricTheGreat
Mon Feb 09, 2004 12:10 pm
#3

I'm also very close to deciding whether to drop DE and go for commando, which I cant get master unless i drop some DE at least. I'm just waiting to hear some news about this "Droid Invasion" before i really decide to let it go



Kenner Aldric
~Deviancy At Its Best~
BH/Pistoleer Cowboy Extrodinaire, Recovering Old Timer MDE Spice Addict

Malitevv
Mon Feb 09, 2004 12:15 pm
#4

If you want a happy medium, drop master de, and keep dropping until you are at: 4/3/0/4. I stopped there on my way to master because at 4/3/0/4 I can pretty much do everything useful anyway. And I'm not talking about abusing the cluster module exploit. I'm just talking about the fact that there are so few useful modules that with 5 droids in the data pad, there is no need for one droid that does everything or even almost everything.


That'll free up 14 skill points anyway.



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
Sodan-droiddreamer
Mon Feb 09, 2004 12:16 pm
#5






EricTheGreat wrote:
I'm also very close to deciding whether to drop DE and go for commando, which I cant get master unless i drop some DE at least. I'm just waiting to hear some news about this "Droid Invasion" before i really decide to let it go




There is more information out there than is on the boards, but us low life MDEs-since-the-startaren't priviliged enough to hear it. Too bad since it prevents people from making informed decisions about it.




Sodan Droiddreamer (GEGN)
Sodan's Exotic Droidgarten - In Bohemian Grove (Geigen Shuttle), Tatooine (6156 7275)
TheRealTK421
Mon Feb 09, 2004 12:27 pm
#6






Sodan-droiddreamer wrote:

There is more information out there than is on the boards, but us low life MDEs-since-the-startaren't priviliged enough to hear it. Too bad since it prevents people from making informed decisions about it.







Sodan,

I know what you mean...I wish they would just come out and actually tell us what they are planning on specifically. With regard to possible droid changes, the Devs seem particularly tight-lipped about it, which I think is a mistake.

I don't get all the secrecy about what they are working on....so much for "communication". /sigh


/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Virtanis
Mon Feb 09, 2004 12:42 pm
#7

If you're sad at the prospect of dropping DE (and assuming you already haven't done this):


1. Try making lots of EGPM and EMM schematics as master artisan; use a stockpile of same materials.


2. Save those schematics in a droid's datapad.


3. Then drop Artisan to 4,x,x,x... Hopefully you can squeeze out some points there. Don't forget to find a master artisan and become fast friends for future schematics.






"You Droid Engineers have had to suffer through some tough times. The Devs do not hate the profession and have plans to address some of the larger concerns."
- Q-3PO 10/23/03 1st Annual Droid Engineering Academy Awards

- Fortium - Master Droid Engineer - Master Artisan - Grumpy Advocate for Droids and DE's -
- Proprietor of CF Industries Droidworks -
Naboo: -6600, 3450; Tatooine: -680, -4290; Dantooine: -772, 2860; Corellia: -140, -5500;

Buni
Mon Feb 09, 2004 12:48 pm
#8

If you're bored with crafting, just drop it after your stock of parts is through. I'm in the same boat, gota do Master CH for a holo, and I found that it's a refreshing change to go out and do some fighting. You're a rich guy, so you can grind DE in two days if it gets interesting again. Well, that's my plan anyways.



-Buni
Kauri
Winner: Player of the Year 2003 - Droid Engineer (for Kauri server)
Ablon
Mon Feb 09, 2004 3:11 pm
#9

I am really torn myself because I have been enjoying combat. I would like to be able to do both. I am really just waiting for the space exp pack.



~~~Bring forth the capital ships!~~~
- SWG - Capitol Ships!
TheWoody
Mon Feb 09, 2004 4:53 pm
#10

I have to warn youmatey. Once you make the commitment and start dropping skills, it's hard to stop. So far I've already gutted both artisan and Droid engineer in what seems to be a rollercoaster ride into a new profession. After a few skill boxes, the rest just don't seem to matter any more.


But my personal opinion is drop em all (as you need them though). Just keep a set of heavy duty harvesters in stock in the odd event you need to grind up again. I can also give you a DE grinding macro that gives over 4.2k xp per minute so getting DE (once you have the resources) is only a matter of hours / couple of days instead of weeks.


My personal opinion anyhow.





-------------------------------------------------------------------
"Never in the field of forum posting has so much bollocks been said to so many by so few"
Soronume
Mon Feb 09, 2004 5:04 pm
#11

dropping skills is addictive.


if you set your title to master DE before you start dropping, you can keep that title for a while.


especially if you still have the inventory to sell, or plan on returning to the profession.




My Glowie

Drashk
Mon Feb 09, 2004 5:14 pm
#12




Ackis wrote:

Time has come for me to decide to keep DE or drop it. I've been having a lot of fun just out hunting and killing pickets lately that crafting is just boring now. Especially DE.


I've sold about 350 droids in the last 3 weeks which is very good for a DE IMO. I still have about 350 left on my vendor, plus BH droids and accessories. All told, by the end of the week I'll have around 20 mil worth of droids and whatnot on my vendors.


I have been one of the most successful DEs from just reading these boards, and probably am the most successful DE on my server since probots got nerfed (there are a few names that I could name that may have done better). I have around 2000 droid components made right now, and I'm just at a loss of what to do with them. I honestly don't know.


I think these will be my final factory runs... 1 run of adv R3s with 110 med/10 stor/4 crafting stations/max armour and 1 last run of probe droids for my BH friends.


I just have to decide what to do.

Darn skill point limitations.




Here is something that you might want to consider. You can create upto 3 characters on TC. There is a bit of that newbie feeling that you get when ever you start an new character from scratch. I know that I have really enjoyed the ability to create 3 different characters and advanced each character in different skills. I currently have a Master DE/Architect/Artsian, a Master Medic/Novice Brawler/Novice Swordsmen, and a Novice Artisan/Armorsmith/Weaponsmith. Starting from scratch can be a pain at first, but with the lower prices on TC it is much easier to fully equip any alt for around 10-20k. You can usually find a few people that are willing to help you get on your feet, as long as you don't go around asking for credits or such.


The easiest way to get a strong footing on TC is to join the chat channel /TCPA and hang around in the different Player Cities. Since most people have 3 alts on TC, you will more than likely be able to find someone that has an alt with the skills you want to train. Now that you can /tell galaxy.name you can still keep in contant with any of your friends on any server.One down fall to playing on TC is the reduced number of people on-line; however the community seems to be a lot stronger on TC then on any other server I have been on. The second down fall, which relates to the first is that there are less people that need to purchase goods, but with the lowered prices in the economy you can typically get away with less sales. The best way to deal with this though is to always keep a well stocked vendor in one of the Player Cites or to post items on the more traveled Bazaar terminals. The Bazaar is a mostly untapped place to make a good profit, especially around 'patch time'.


Just my two cent suggestion.






Making SWG more Star Warsy. One droid at a time.
Ackis
Mon Feb 09, 2004 7:38 pm
#13

Sorry Drashk, but I refuse to go to test centre until I get something for it. I'm not a SOE employee, and I don't want to do their QA for them, especially after all the lies and unprofessionalism.



Imperial Captain Ackis Losackego - Über f335h

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