Droid Engineer Archive

Thread: Too much M-fire...can astromechs spray extinguisher like artoo did in ESB?

Ekhvram
Tue Sep 28, 2004 10:32 pm
#1

They can even use the foam-y animation from the entertainer accompanyment...what do you DE's think?



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Straker_Atrella
Tue Sep 28, 2004 11:49 pm
#2

Great idea, but it would diminjish the value of a Doc, so we probably wont see it.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Taranog
Wed Sep 29, 2004 1:27 am
#3

So...the stimpack droid doesn't diminish the value of Medics? *boggle*



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Jjiaah
Wed Sep 29, 2004 2:39 am
#4






Ekhvram wrote:
They can even use the foam-y animation from the entertainer accompanyment...what do you DE's think?






There is actually already an animation for R-droids putting out fires in some NPC bases.


Neat little mod, but I have to agree with Straker on this one.


While I am not at all opposed to the idea, and actually think it would make a nice addition and very hot seller (no pun intended), I don't see it happening. More because it has already been proposed several times already and been passed over.

Knocky
Wed Sep 29, 2004 4:19 am
#5






Straker_Atrella wrote:

Great idea, but it would diminjish the value of a Doc, so we probably wont see it.







No we probably will not see it as the Devs do not care to add content to the DE profession. Just be glab they dont look at us the same as they look at the Smugglers...sucks to be them. *nods*


And no, it wiould not diminish the value of Docs....in point of fact it would allow us to sell Fire Blankets to load into these proposed droids. Right now if you can use a Fire Blanket...you can make them too so selling them is extremely difficult.


Frankly with these new Mind Fire Pikes that are starting to spring up everywhere, the Devs really do need to either make extinguisher droid mods or lower the level needed to /extinguishFire.





Taranog wrote:

So...the stimpack droid doesn't diminish the value of Medics? *boggle*






Uh...no it does not. You think Stim A's hold a candle to Stim D's that a 0,0,4,0 Medic can use?

Stravros
Wed Sep 29, 2004 6:27 am
#6

not trying to be picky here but you do have to have right medic skill to use stimpack droid, if doc had droid with right unit in then it would work.
Straker_Atrella
Wed Sep 29, 2004 11:19 am
#7






Taranog wrote:

So...the stimpack droid doesn't diminish the value of Medics? *boggle*







Ok, I guess I need to be a little more clear.


Yes we have the Stimpack Droid, which can only be loaded with Stim A's. Those heal for about 100 a pop, with a max speed of about 1 second. These can be very very handy to have. However compare their healing ability to somebody with Stim B's, or say a Master Doc with E's. Compared to that, they don't do very well. So even with Stim droids, Doc still have a "place" in the playing field.


Now if you have a "Fire extinguisher Droid," how do you stagger it's effectiveness compared to a Master Doc? WIll it only put out 1/4 of the fire? 1/2? You are basically taking a Doc skill and putting it into a droid that anybody can use. This does devalue the Doc profession, and makes them less "needed," at least in the field.


As cool as this Droid seems to us, the thought of it would be appalling to the Doc community.

Message Edited by Straker_Atrella on 09-29-2004 11:20 AM



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Drashk
Wed Sep 29, 2004 11:47 am
#8

I have to point out something thatmany people do not take into consideration. Would a fire extinguisher module be worth the time that it would take to program?


Yes, it would be a nice module, but how much time do you think it would take the DEV team to create such a module that has very limited uses?


We would more then likely be looking at a mini-publish item, that could take up to 3 weeks of development time, with extremely limited player use. In the time that it would take to create such a module, other droid systems could be worked on, such as bugs, droid decay, or other more useful modules.


The Fire Extinguisher module idea has come up a few times before, however it still sits as one of those items that would have a certain 'cool' factor, but with very limited practicality.





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