Droid Engineer Archive

Thread: Help w/combat droid building

TtefAbobMD
Sat Aug 06, 2005 7:55 am
#1

Ok...I must have been sleeping on the job...when did it become = 1 combat module to get CL 30...and does it hit the same with 1 module as it does with 6 modules?...another question....what does the combat module top out at and does it matter now....my old ones were 103 for each module...ty,,and sorry if this is an old question..couldn't find it in DE 101 now..needs an update.





__Ttef Abob_____ ____-ZOLA-B-Ttef___
ELDERJEDIELDER DROID ENGINEER
Please drop all auction winnings at waypoint:
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Cphopp
Sat Aug 06, 2005 8:40 am
#2

yep one combat module one armor module...you good to go max possible stats....no good resources....no experimentation needed =/(



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TtefAbobMD
Sat Aug 06, 2005 11:00 am
#3

well..that'll teach me ....i should know this game is forever changing(and not for the better so far). Now all those309 combat clusters i have are good..but a wast of resourses and space..not to mention time and factory costs...arrrrgggg..i guess the lesson the devs need to learn is ..IF IT AINT BROKE DONT FIX ITand how bout fixin the broke stuff..plenty of that...no "we like to keep inventing new things"...there is time better spent keeping players happy by fixing the problems youve created..not creating new"things" that always go wrong...phew..no that i got that out..i can go pull my last hair out for all the droids i screwd up now..lol





__Ttef Abob_____ ____-ZOLA-B-Ttef___
ELDERJEDIELDER DROID ENGINEER
Please drop all auction winnings at waypoint:
Naboo(OutsideTheed -5662 3315 New location!!!)


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