Droid Engineer Archive
Thread: Combat Droid Building
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XaviousD
Fri Aug 05, 2005 9:56 pm
#1
I have a few questions i'm hopeing i could get answered quickly.
1. R3 Advanced Droid with 1 Combat Module, 1 Level 6 Armor Module, and 4 AutoRepair modules.
a. Is this possible.
b. When making the Level 6 Armor Module that the Novice Armorsmith makes there are options for added Layers. Do i need these for droid armor? or Is it extra.
c. Would the Auto-Repair Modules go into the Combat-Capable Cluster? etc etc.
I'm still trying to figure out which modules can go into which clusters/sockets and it work right.
Thank You
XD
Zorkk
Sat Aug 06, 2005 2:41 am
#2
1a) yes, 1 combat, 5 autorepair, 1 armour.
b) no need for added layers. Droid armour has no quality, and will always give the same result
c) yes. the combat, and autorepair module would go into the socket clusters, the armour has it's own slot
Z
Cphopp
Sat Aug 06, 2005 2:42 am
#3
with armor someone had made the suggestion to use two lvl 3 pieces so dont use quite the resources and dont have to have battle segments....works well...unfortunatly =(
DEVS FIX US
Ossiris
Sat Aug 06, 2005 2:49 pm
#4
ok, I just made an adv R3 droid with 2 combat and 2 droid armor(lvl 6) moduels, and the armor effectiveness shows 9000.
Is that possible?
Cphopp
Sat Aug 06, 2005 4:15 pm
#6
Atan wrote:
Yes, it is... store it, recall it and enjoy the magic of SOE
*sigh* aye =(
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