Droid Engineer Archive
Thread: Droid Crafting Stations better then Personal?
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Mulio1
Mon Aug 30, 2004 8:16 am
#1
First let me explain how I came to wonder if this is the case. My wife is a master DE, she has an R3 with a fully experimented Weapon/Droid crafting station in it. I am an Architect who made all my own 43+ crafting stations for my house. This weekend my wife was making advanced droid brains for another run of R3's. She was using her R3 as a crafting station and then ran out of some resources and came over to my house to get them. With her R3 she was able to get the Quality (I think it was quality I will need to verify I will edit this post if it was some other thing) to 17 with max experimentation andher resources. When she came over to grab more resources from me she decided to use my crafting stations. Using the same resources she was only able to get a 15 with max experimentation.
She told me that my crafting station was not as good as her droid. Since I play right next to her I watched her to make sure this was the case. She gained an extra slot to experiment on when using her droid as a crafting station, using mine she lost it. So this leads me to ask the question, are droid crafting stations better then ones made by an architect? It seems so, now for another test I took my piece of crap mouse droid with an unexperimented Structure crafting module and made a wall in it and one in my crafting station in my house that is 43+. No difference. Is this something that maybe the DE correspondent can ask SOE's developers about? I did not search the board before postingmaybe this has been asked already, if so I appologize and please ignore this post 
Wirebiter
Mon Aug 30, 2004 10:32 am
#3
No. It was an answer stated by a developer during the "19 questions" time period (uhhh about 2-4 months ago). The Dev said that the droid crafting modules neither aid or hurt your crafting attempts. They are like a neutral crafting station. This is one of the few things that the Devs came out and said outright.
Ogge_the_Lizard
Mon Aug 30, 2004 2:24 pm
#4
On the point of getting more exp I think she might have gotten a better assembly...
With Droid crafting stations being as they are she apparantly got an amazing success on assembly, but only great with the arch made station. Which would result in higher exp results. (am I right here?)
Malitevv
Mon Aug 30, 2004 5:07 pm
#5
the assembly is not suppossed to affect the number of experimentation boxes available but should only affect the number of experimentation boxes that are "pre-filled" before you start experimenting (at least that used to be the case). BUT, people on multiple crafting forums have been reporting that sometimes an amazing assembly will cause the number of experimentation boxes be more than it ordinarily should be. no one has been able to reproduce this affect though. it seems pretty random. in any case, I've seen people report that this has happenned while using their architect station so if that effect is a bug, it doesn't seem to be tied to which station you are using.
RasalTheWise
Tue Aug 31, 2004 12:21 am
#6
Wirebiter wrote:
No. It was an answer stated by a developer during the "19 questions" time period (uhhh about 2-4 months ago). The Dev said that the droid crafting modules neither aid or hurt your crafting attempts. They are like a neutral crafting station. This is one of the few things that the Devs came out and said outright.
Or in otherwords, it is considered a Functional Rating of "0".
But what's funny is I have had much better success at experimentation with my droid's crafting station than my architect-crafted one. I dunno, maybe it's a psychological thing at this point.
Drashk
Tue Aug 31, 2004 12:46 am
#7
RasalTheWise wrote:
Wirebiter wrote:
No. It was an answer stated by a developer during the "19 questions" time period (uhhh about 2-4 months ago). The Dev said that the droid crafting modules neither aid or hurt your crafting attempts. They are like a neutral crafting station. This is one of the few things that the Devs came out and said outright.
Or in otherwords, it is considered a Functional Rating of "0".
But what's funny is I have had much better success at experimentation with my droid's crafting station than my architect-crafted one. I dunno, maybe it's a psychological thing at this point.
Actualy, if we take a look at what the answer was, it does not state that the functional rating is 0.
A few months after release, Private Crafting stations were changed and given an Function Rating that scaled from -15 to + 45. This changed effected all Private Crafting stations and changed the way that the numbers work, when crafting. the code for Droid Crafting station was never touched, so they still function the same way that the original Private crafting stations did. Instead of having a 0 Functoin Rating, they actually have a null Function Rating.
A -15 to +45 rated crafting station has some kind of effect in the crafting equation, when calculating success rates. A Droid Crafting station has no data set to be included in this equation. Think of it like this. What happens when you use a resource type that does not have a list requirement in the crafting process? You end up with a higher overall success percentage because the there as 0 data used in the formula to craft the item.
IE a schematic calls for CON as the major resource requirement and requires 1 type of metal and 1 type of mineral. For the metal, you use 1000 Con copper and for the mineral you use some junk gemstone. Since the gemstone does not have a con rating, the maximum percentage success rate that the schematic can have is based upon the con of the copper, or is equal to 100%
So the question comes down to - Which is better?
This is all about personal preference and what rating Private station you have access to. Since we are looking at absolute values, only a 45.00 rated crafting station will add a positive benefit to the crafting process, were as a Droid Crafting station has no effect in the crafting equation.
Malitevv
Tue Aug 31, 2004 12:58 am
#8
drashk is right, we have no idea if a droid's "null" rating is better or worse than an architect station's numeric ratingin terms of determining success rates. this is all true.
but either way, all the station should be doing is affecting your chance of success. It should not affect the number of experimentation boxes available to the player. that is determined by the resource stats and the crafters skill. the original poster said that his wife was getting more experimentation boxes when she used the droid even though she was using the same resources. that does not make sense.
are you sure she was using the same resources? and are you sure that there wasn't some clothing involved (i.e., maybe she was wearing clothes that gave a bonus to experimentation when using the droid but wasn't wearing those clothes when using the station)?
because the station should only be affecting success rates if anything. nothing more.
StevieBUKDroidEngineer
Tue Aug 31, 2004 4:56 am
#9
I had an odd thing happen in Theed the other day. Used the droid crafting station obbosite the starport. Then noticed some schematics were missing, thought thats odd. Pulled out me droid with a droid crafting station in it, ran over to the starport so I didn't get the access to the Theed public crafting station. And what do I see, the schematics have appeared. It seemed my crafting station in my droid gives me access to more schematics than the public one in Theed. Is that normal?
Atan
Tue Aug 31, 2004 5:36 am
#10
StevieBUKDroidEngineer wrote:
I had an odd thing happen in Theed the other day. Used the droid crafting station obbosite the starport. Then noticed some schematics were missing, thought thats odd. Pulled out me droid with a droid crafting station in it, ran over to the starport so I didn't get the access to the Theed public crafting station. And what do I see, the schematics have appeared. It seemed my crafting station in my droid gives me access to more schematics than the public one in Theed. Is that normal?
Schematics with a complexity above about 25 (iirc) need a personal crafting station, so it is working as intended. It is also stated in the Schematic's that you need it...
back 2 Topic:
Getting a better maximum experimentation with the same resources is NOT possible, the maximum is determined by the stats of the Ressources, the rate of failure & success by the Tool/Station
MfG
Atan
(As far as i know
)
Mulio1
Tue Aug 31, 2004 7:33 am
#11
back 2 Topic:
Getting a better maximum experimentation with the same resources is NOT possible, the maximum is determined by the stats of the Ressources, the rate of failure & success by the Tool/Station
Exactly. So how come she got one point more with her droid station I guess is my real question. Successes should not matter they will not add experimentation, they will increase the % at which it starts after the assembly but should not add a whole bar for experimentation to the product. I watched her make 5 in my crafting station and 5 in hers. The difference was always +2 more points on quality using her droid.
GenChaos
Sat Oct 09, 2004 12:44 am
#12
Droid stations aren't 'private crafting stations' for those specific schematics, are they?
Drashk
Sat Oct 09, 2004 12:50 am
#13
GenChaos wrote:
Droid stations aren't 'private crafting stations' for those specific schematics, are they?
Yes, they are.
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