Droid Engineer Archive

Thread: Inate droid abilities? LE Repair, Surgical fixed???

progman63
Thu May 27, 2004 5:51 pm
#1

Even though every recent thread I've searched onlists inate LE and Surgical abilities as still being an issue (and repair modules not even working in LE - ppppht!), it's not in the Centralized Droid Issues by Goranth.


I've done searches and read up, and the threads and FAQ's and guides still list this as a problem.


Could it be?


HAS THIS BEEN FIXED FINALLY???












"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


Waren_Xim
Thu May 27, 2004 6:18 pm
#2

The Droid Repair Module now works in LE Repair Droid and the Power Droid.
progman63
Thu May 27, 2004 6:25 pm
#3

YEEEEEEEEEA!!!



So no inate abilities, but at least it works if you put one in now.


Cool!



Any word on Item or Data or whichever in the bipeds???



I know I ask alot......










"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


Waren_Xim
Fri May 28, 2004 7:56 pm
#4

Sorry, no changes to that yet.
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