Droid Engineer Archive

Thread: combat mods

superdroidmonkey
Mon May 31, 2004 3:55 am
#1

i am a fairly new DE (1,2,1,2) and am trying to craft some combat droids i know that i need to fit a combat module but i can not find where i can make it or which skill i need to craft it?
Ackdel
Mon May 31, 2004 7:21 am
#2

I'm not sure what you're asking...




Crowne Morril
12pt Droid Engineer - 14pt Artisan (Retired)
Lorde Morril - "He'll zerg your Cloudsong"
Kellisanth
Mon May 31, 2004 9:11 am
#3

Warm greetings and salutations.


Two good, primarily combat droids, are the DZ70 (newbie balloon) and the Probots. At least in my opinion.


As for Combat modules, you need to get to Tech-2 (which you are) then Tech-3, for the Cluster (3 mod into one socket).


You're almost there... Just keep plugging away.



Lt Charinida D'Aoyama of the Imperial Inquisition
Master Merchant, Master Droid Engineer, Master Weaponsmith
Custom Droids, Melee, and occasionaly XG Mines/C12.
No Ranged weapons. Well, maybe Scout, E11s and T-21s.
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