Droid Engineer Archive
Thread: 30 second delay when calling pets?
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CapnSteve
Tue Jan 27, 2004 4:18 pm
#1
Thunderheart posted this:
"As far as the poke-pets thing goes with combat. I read a lot of posts that said that and gave that feedback to the devs and we've added a 30 second delay before you pull something out to prevent combat grief and exploits."
How much do you want to bet that this will apply to droids, too? Another 30 seconds added to crafting for no apparent reason. What do you guys think?
Drashk
Tue Jan 27, 2004 4:24 pm
#2
It will have to be added to Droids as well, for the simple reason that droids can be used in combat. I'll see if there is going to be a way to differentiate between combat droids and non-combat droids, which could resolve this concern. (Combat Droids with crafting modules still count as combat droids.)
CapnSteve wrote:
How much do you want to bet that this will apply to droids, too? Another 30 seconds added to crafting for no apparent reason. What do you guys think?
GnomeAd
Tue Jan 27, 2004 4:27 pm
#3
CapnSteve wrote:
Thunderheart posted this:
"As far as the poke-pets thing goes with combat. I read a lot of posts that said that and gave that feedback to the devs and we've added a 30 second delay before you pull something out to prevent combat grief and exploits."
How much do you want to bet that this will apply to droids, too? Another 30 seconds added to crafting for no apparent reason. What do you guys think?
Ya know, I'm havinga tough time seeing this as being a problem. I just whacked a nuna, I'm gonna celebrate by makin' me a Neimoidian Bird Cage!
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