Droid Engineer Archive
Thread: Discussion: Droids and their role in JTL Expansion
Message Edited by jcarlson34 on 07-08-2004 09:40 PM
OckVofad wrote:
I was waiting for the correspondant to start an official thread. But its never to early to speculate.
Yeah I didnt want to steal TK's thunder but by the time we may get that thread too many things may be set in stone for JTL's release, i.e. we may be just doing more bug fixing than adding content.
Btw I am unsure as to where this site gotthe following info but swglightspeed.com has the skill trees for the different types of Pilots you can be. The fourth column over on the Rebel, Imperial, and Neutral Pilot Skill Trees has "Droid" specialities. Each has the following:
4) Droid Inteligence Theory
3) System Balance Programming
2) Reactor Engineering Algorithms
1) Droid Interface Basics
It definitely looks like some great functions are going to be added to this line. I myself would love to see droid have the ability to be bound to the starship and depending on module quality, affecting the time it takes to get things like repairs done.
Not sure when it happened, since I've been away for a while, but a number of the R units now have a Intellex IV-VI Computer socket where the (Adv) Droid Brain goes. Looks like the DEVs may already be sneaking a few things in....unless its been that way all along and I just never noticed it.
DarkRenown wrote:
X Wings need an astromech Droid to perform Hyperspace calculations, the better the astromech the more jumps can be calculated, i.e. an R2 can do 2 successive jumps, meaning you can take your X Wing from Talus to Corellia and onto Tattooine without stopping. The better the astromech the more hops (R3's can do 3, R4's 4 etc etc).
OckVofad wrote:
TK mentioned in a thread at one point that the Devs have not asked for anyones input on JTL yet.
This probably means its mostly set in stone anyway.
It was pretty hush hush back when I was Correspondent, with the exception of the DEVs giving us heads up on programmers moving around. I don't think that we will be able to offer any suggestions until we get closer to Beta, which should be towards the middle/end of next month. Even then, I don't think that we will be able to offer much input. The DEVs have done a pretty good job of listening to the player base, believe it or not, but the difference with AED and JTL is that JTL is still in the works. We can't ask too much for a game that the DEVs are trying to keep under wraps as much as possible. BTW, I may be wrong, but I'm pretty sure that the web site mentioned earlier is a hoax. The DEVs haven't even released what ships exactly are out, let alone the different professions. Besides, how many professions are said to be coming out from the press release?
/emote counts fingers