Droid Engineer Archive

Thread: Merchant Barker module

Haruspex77
Thu Mar 04, 2004 3:22 pm
#1

In a thread fairly recently on a forum far away




SWG-Runesabre wrote:


We've posted a fairly detailed plan two weeks ago of what we are planning on doing in Publish 7 and Publish 8 as well as what we've already done in Publish 6.


http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=24997


Unfortunately, I can not spend more time talking about what my plansare with all of the communities in SWG. I wish I could, but, ultimately it's my job to deliver and that's where I spend most of my time; scheduling and driving tasks to completion internally.

Message Edited by SWG-Runesabre on 03-04-2004 02:09 PM




Hmm... he sounds a bit irritated. The DE forum has rather ignored the specifics that were posted, and focused on hurt feelings about the weakoverall content andlikely nerf that Publish 7 has turned out to be. Apparently, everyone was supposed to be very excited by the 5 fixes and 4 modules that were identified for Pub 8. Actually there is, for me, one big item: the "Merchant Barker module." This is finally an implementation of something that appeared in the original documentation at release, though subsequently withdrawn, whose absence left a huge hole in the Merchant Profession.


I am concerned, though, that the actual delivery will prove useless. The description only says:"This would give droids the ability to bark advertisements, give waypoints to shops, have additional information available so players could list prices, services, etc through a radial menu command."


Now, to be of real value to a merchant, the droid would have to persist in a city, and continue barking, for some significant amount of time (as long as the batteries lasted?) when the merchant wasn't there. For best value, this would mean after the Merchant logged out, but at least it has to persist after leaving town on a shuttle. I seem to have had mixed results with this when using my "marching moron" droid that had an ad in its name, it certainly didn't last long after I logged.


Also, for reasonable coverage, the droid should be able to patrol over a good distance and still have the new radial features functional. The potential customer should not have to keep within a short range to keep a dialog window open that would deliver the optional information. The droid will continue on its way, and I don't want the customer to have to chase it. Ticket terminal windows stay open even after a shuttle ride, so this should not be impossible to implement.


It would be really great if the listing of prices were drawn from the actual vendor in real time. I would hate to see many of these droids with bait-and-switch ads, or worse yet pointing to empty vendors. That would soon make them almost useless as customers could not depend on the accuracy of their information.


Related to this is the persistance and ease of entry of the information delivered. If it took me too long to program one to start barking, I would tend not to use it. Either the contents has to persist in the droid between stores and logoffs (like commands), or has to be programmable via command lines so I can make a macro. The big thing that kept me from using the marching moron more (besides the limited ad space), was the time required to program a reasonable patrol pattern for it.


I think, too, it is important that the droid give real waypoints, not just text that the user has to convert to one. I have done it myself, and don't want a customer's typo to make him think the shop was gone when he arrived. The waypoint should also be named.


This module should be usable in many kinds of droids, a BLL would be a good platform in town since it is visible and easy to click on, but a Protocol Droid would be more sophisticated looking. It would seem really strange on an R2 or other beeping droid, since that would suddenly become a talking droid.


There isn't any mention of a cert for this droid (as there was on the entertainer droid). Since this had been the primary content of the Ad 4 box in merchant, which is now effectively empty, that would be the appropriate placement. I suspect, however, that the devs are going to make this a feature available to anyone who owns one. Poor Merchants!

TheWoody
Thu Mar 04, 2004 3:37 pm
#2

All my BLLs lasted till server reset at 4:45 in the morning, following the same patrol routes.


But aye, this seems to be the only module of any real value in the upcoming stuff. And even then it doesn't really benefit anyone in any tangible way (none of the modules do). I'm telling everyone, the way it stands now is publish 8 is coming out the way they said now (and even then some of it sounds 'MAYBE"ish) so either be prepared to be disappointed or be prepared to get ready and do something soon.





-------------------------------------------------------------------
"Never in the field of forum posting has so much bollocks been said to so many by so few"
Nura
Wed Jul 07, 2004 2:12 am
#3

hi folks!

i turned master yesterday and prepared my shop. in order to publicate my new shop, ihave made a MSE with a merchant barker moduleto announce my shop a little bit. but ... how the heck do i use it?

i dont seem to find out how i
1. give him the text to shout

2. add the Shop Waypoint to the droid

this was more a test droid than anything else but i still wouldlike to know what i have to do. do i need a special merchant skill??



every typo i made here is fully wanted and only exists due to entertainment reasons
---------------------------------------------------------------------------------
Nura To'Bal - Gorath
MikeJ
Wed Jul 07, 2004 2:35 am
#4

You need Advertising IV on the Merchant skill tree to use the module.


Cheers

Pug'



Pug'
Master Droid Engineer
Nura
Wed Jul 07, 2004 2:52 am
#5

ok that explains alot. i just have 3 so far

thx for the information

/bow



every typo i made here is fully wanted and only exists due to entertainment reasons
---------------------------------------------------------------------------------
Nura To'Bal - Gorath
Stravros
Wed Jul 07, 2004 4:04 am
#6

its same with entertainer units, you have to be musician or dancer , entertainers cant use them.
Nura
Wed Jul 07, 2004 5:56 am
#7

to bad cause this shrinks the amrket for them badly



every typo i made here is fully wanted and only exists due to entertainment reasons
---------------------------------------------------------------------------------
Nura To'Bal - Gorath
Gavvot
Wed Jul 07, 2004 6:00 am
#8

Hum,
scout trapping module require novice scout,
scout harvesting module require novice scout,
medical module require novice medic,
detonation module require novice smuggler or bh,
crafting station require the relevant crafting skills,
stimpack dispencer require pharma 4 to fill in,
...



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
Kaque
Thu Jul 08, 2004 5:46 am
#9

Does anybody know at what range the droid will recall itself. I noticed that if I leave a barking droid on Theed and travel to my house about 1k away that the droid will be back in my data pad by the time I get back. What's the use of using it if you can't go off and do other things?



And what is up with that smell?
MekeaAdetu
Thu Jul 08, 2004 11:57 am
#10






Kaque wrote:

Does anybody know at what range the droid will recall itself. I noticed that if I leave a barking droid on Theed and travel to my house about 1k away that the droid will be back in my data pad by the time I get back. What's the use of using it if you can't go off and do other things?







It isn't intended to do that... doesn't sotp them from autostoring, but it's not like the devs intend for the thing to poof like that. It's a bug that affects all pets, droids and creatures alike.


I've heard grouping with the droid helps, and setting it to patrol. Just tell the droid to stay, THEN start adding patrol points... you can add from 50m away from the droid, and if the droid moves it doesn't usually register the points. Or something like that. It definately works if the droid isn't moving, tho.




Jenjai Adetu - Valcyn
SaggyMcSaggy
Mon Jul 12, 2004 9:40 am
#11

Anyone know if you can get these programed for your own use if you do not have advestising 4?

Thanks!



Saggy McSagborne, Artisan Extraordinaire (Master), Master DE, Scout (4040), Marksman (1344), Novice Medic, Alliance Pilot (2222) and Novice Carbineer.
Gavvot
Mon Jul 12, 2004 10:38 am
#12

I just dropped advertising 4, still have advertising 3.

My droid doesn't bark anymore.
But people still can get the waypoint.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
Kellisanth
Tue Jul 13, 2004 1:45 am
#13

Why is it limited to Advert-IV?


We get global Advertisement at III... Wouldn't using a Merchant Droid be considered an extension of that global advertisement?


(had a couple people wanting merchant droids, but ... yeah... they don't have the required level yet)





Lt Charinida D'Aoyama of the Imperial Inquisition
Master Merchant, Master Droid Engineer, Master Weaponsmith
Custom Droids, Melee, and occasionaly XG Mines/C12.
No Ranged weapons. Well, maybe Scout, E11s and T-21s.
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