Droid Engineer Archive

Thread: Stimpack Dispenser Module Why just Stim A's?

Kniol
Tue Apr 13, 2004 3:17 pm
#1



<<Added Stimpack Dispenser Module to the DE skill tree: This skill allows a player with Pharmacology IV to load up a properly equipped droid with Stimpack A's. Once loaded, any player within the droid master's group may issue a /requestStimpack command to receive healing. >>


Stim A's? Sheesh! Even those with just Novice Medic can use Stim B's, why not upgrade a little? I'm sure most people will NOT want to be healed for just 50 points by a droid.






Kniol Kiodo
Master Shipwright
Master Droid Engineer
Master Artisan (PRE-Vehicle Patch)
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Ahazi Galaxy
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Mightion
Tue Apr 13, 2004 3:23 pm
#2

Stim As can be made with advanced components. I have a medic on Tarquinas... I imagine if it could handle Stim Bs, it could handle advanced Stim Bs as well, and that might be a bit over powering, considering even my crap stim Bs can head for over 350 at times.




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
OrionsByte
Tue Apr 13, 2004 3:25 pm
#3

It's better than nothing. These droids are meant to supplement a doctor in your group, not replace him. Having this droid around will give everyone in the doctor's group to do a little damage control while the doctor's taking care of the larger damage. I personally think this will be a big asset to doctors, and I know our guild doc is excited about it.



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Redondo
Tue Apr 13, 2004 3:30 pm
#4

I wonder how many master docs will be making "uber" stim A's for their friends' droids. I bet master docs probably never even think about making stim As. But seriously, a lot of people have novice medic or at least someone in the group does so add a stim B you throw to a couple from the droid and you get some nice help. Plus with good materials, even as a novice medic you can whip up stim As that will heal up to 150. Which I know is nothing compared to like 400 or 500, but it is still nice. I was amazed while working through medic that I could sell stim As like crazy on adventure planets, not fora lot, but still I sold every one. Healing is really unbalanced in this game anyway. I had a BH with novice medic and have never needed a doc once. If you look for good med dealers you can buy woundpack Bs for all stats that heal like 150 and stim Bs that can heal 400+. Add to that a med droid and the only thing you cant fix is bleeds and diseases. I think it is a neat addition, mainly because droids are support, not doing your job for you. Just like combat droids should be support. The damage and healing factor that droids will now be able to use is as good or better as any slice or skill tape you might spend millions on, when you consider what you are getting in addition to your innate skills.



Prin Eckbo





Prin Eckbo
Hall Monitor

neinnunb
Tue Apr 13, 2004 8:31 pm
#5

Its good that it is only A's. Heres my reason why I like it:



  • Does not replace medic or doctor, just helps him/her out a little.

  • Very good especially to use the advanced stim A's found by bestine medical center quest.

  • Very Star Warsy!

I havent seen any reports yet, but if this droid can be called by an incapped player, this module is going to rock! I really hope so.




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Ackis
Tue Apr 13, 2004 8:45 pm
#6

You're incapped, soloing with this droid out (and you've had your doc/medic buddy load it up)... you can heal yourself out of an incap.



Imperial Captain Ackis Losackego - Über f335h

Tarkane
Tue Apr 13, 2004 8:48 pm
#7

better then jsut incap you can heal yourself out of FD... hmm now there would be an exploit waiting to happen. Stim a's work jsut great for me i think...
zeeraz
Wed Apr 14, 2004 5:52 am
#8

I know this is probably a silly question, but can this modual only be used medics. I mean if thay can only be filled by medicsl but used by anyone controling the droid I see huge help here. As a DE I have no medical skills whatsoever, and this little baby would sure help on those unfortunate run ins doing harvest pick ups.



Plzurpilot
Wed Apr 14, 2004 6:31 am
#9

I don't remember where i read this but i belive the droid will improve energy of the stimpack based on the experimentation of the module. There is so much information streaming its hard to keep track of.



Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
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TheRealTK421
Sat May 01, 2004 9:18 am
#10






Plzurpilot wrote:

There is so much information streaming its hard to keep track of.




...just imagine how I fee.


For now, it's just Stim As because we can't have these modules used to replace the need for a player Medic/Doctor.

They are to enhance, not replace.


/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Skybo
Sat May 01, 2004 12:33 pm
#11

<< Stim As can be made with advanced components.>>


What advanced components? Stim A's call for 8 Organic and 8 Inorganic. Only thing "advanced" you could use would be 1000 OQ and 1000 PE Organic and Inorganic, which you ain't gonna find!




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Skybo Sadar, Lieutenant Colonel, Rebel Alliance, X-Wing Alliance Guild
Master Combat Medic/Master Doctor/Master Medic
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