Droid Engineer Archive

Thread: Ok Crafting nerf gone..now about our falsely labelled 'CL 10 Droids'

Shian_Tavkin
Mon Mar 15, 2004 8:38 pm
#1


Well done Devs for stepping back from a big mistake in crafting..


Now...these so called CL10 droids of ours.. a moment of your time please.


As I understand it, you want to limit droids to max CL10..so..ok..if you really must.


BUT...please remember, we can only get to a MAXIMUM of CL 10 and thats is with perfect resources (which do not exist)


Therefore, unless you are more subtle than I think you are, we are actually limited in game by the resource qualities..and that means LESS than CL10 in any DE's reality. To put it another way, a BE can make from CL1 to what? CL 65..any you want to limit us to around the CL10 level..well that means the cap should be around CL15 already because resources to make the CL10 do not exist. That is discounting the Buffs and foods for creature pets which make it even more imbalanced.


If I am wrong here please correct me. It looks like the same logic to me (and if not..why not?)


Conclusion..if I am right above, you MUST put armour back to AR2 and 40% resists.


If anyone sees a flaw in this logic, I will be happy to hear it

Message Edited by Shian_Tavkin on 03-15-2004 08:27 PM



Shian -- Master Droid Engineer/ Master Artisan
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