Droid Engineer Archive

Thread: Next Set of 19 Questions answered...

JavelinCatcher
Thu Jun 10, 2004 6:39 pm
#1

Link here




TK asked my question ....I'm touched.



----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
AudioOrgana
Thu Jun 10, 2004 6:52 pm
#2

I'm not sure what kind of "case" TH wants us to make - Developers have posted before and said "Yes, we know you have an overdependence on MA parts". The case is - it's an admittedproblem, and it sucks, it needs to be fixed.


Not sure how much more there is to say, hehe.


AO
TheRealTK421
Thu Jun 10, 2004 7:00 pm
#3






JavelinCatcher wrote:



TK asked my question ....I'm touched.






Hehehe...as well you should be.

But seriously, you put forth the MA concern pretty well (and TH sorta dropped this on us at the last minute, so I went with it)...

Next time, I'll have a chance to poll you all about what we'll ask.

We've now had:



  • DC guidelines (on which we are still waiting)


  • Extra droids in datapad or 'called'


  • MA interdependence





AudioOrgana wrote:


I'm not sure what kind of "case" TH wants us to make - Developers have posted before and said "Yes, we know you have an overdependence on MA parts". The case is - it's an admittedproblem, and it sucks, it needs to be fixed.


Not sure how much more there is to say, hehe.


AO





The case is why we need to have this reduced when we may be the standard to which other crafting professions are raised.

A long time back, TH stated that crafting interdependence would go up or down (paraphrased). It appears that they will ALL go up. Maybe we won't see that quite as harshly. /shrug

I think the "case" he would want us to make is:



  • Just how imbalancing/problematic is the dependence to MA


  • Is there a solution that reduces this while still keeping our interdependencies at the level that they are getting to...

/bow

Respectfully,



Message Edited by TheRealTK421 on 06-10-2004 07:18 PM



TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Jenden
Thu Jun 10, 2004 7:26 pm
#4

I think what they really have to look at is where they want the interdependency. From what TH said interdependency would be added to the other professions with new additions/schematics, which for the most part seem to be like iceing on the cake, not the core of the profession. For us on the other hand, its in the very core of the profession. Its not that we can't make this new cool droid without parts from another profession, its that we can't make anything past a basic level without at least 8 parts from another profession.


I personally like the interdependency and would love to see existing schematics from other professions changed in this way, bringing them all up to where we are now, but I doubt that will happen. Without that, I think things need to be evened out a bit, with interdependency comming in at the same places in each profession.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

JavelinCatcher
Thu Jun 10, 2004 8:15 pm
#5

Welllike I said in other discussions on this topic, I would not mind if other crafting professions were brought to our level for MA components. This would increase demand and market value for the MA parts and make them more available. If they can't/won't do that, I'd like a reduction. Why? Because Weaponsmiths, Chef's, and Tailors can use their skillpoints elsewhere and still be extremly effective in their profession without having to search out another profession for half of their sub components. Architects are in the same boat we are with MA dependance.


The only profession I think they got right with profession interdependance is Armorsmith. Here's why:

1) Required subcomponents to complete the majority of their wares come from another elite crafting profession: Tailor

2) PSG's, compliment armor....require Master Artisan components. While a considerable amount of credits can be made selling PSG's they are a enhancement to a Armorsmith's products and not the main portion of sales.



----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
JodoKai
Thu Jun 10, 2004 8:23 pm
#6

Something that would help at least is making crates bigger. Let there be 50 items in a EGPM or EMM crate, heck 100 would be awesome, but that may be stretching it a bit. This would at least save some storage space.
Bearalag
Fri Jun 11, 2004 10:16 am
#7

Could you imagine ifthey stuck to there guns and fixed the bug that would only let you create 100 (instead of 1000) units in a Factory?


I like the interdependence with the other Professions in the game (probably don't mind as much as other DE's since I am a MA as well, and YES I wouldn't waste my Points on MA unless I had to, to be a more dependent MDE) I can imagine what you all must go through though, because I am an MA as well and I find myself frustrated that I have to create 1000 GP's and EMM's every other week.


I don't think we shouldscale back the interdepedence with MA, I think other Professions should be brought in line with us DE's. Make other Professions more Interdependent on other Professions. More sales for everyone!





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TheRealTK421
Fri Jun 11, 2004 11:25 am
#8






Bearalag wrote:


I don't think we shouldscale back the interdepedence with MA, I think other Professions should be brought in line with us DE's. Make other Professions more Interdependent on other Professions. More sales for everyone!




This is sounding like where they want to head on the MA issue...

Still, I think the dependence to MA for EMMs and EGPs is overly draconian and 'saddling' (to paraphrase TH).


I'll continue to bang the drum on this but I wouldn't expect much to change in the near term.


/bow

Respectfully,






TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


psikobunny
Fri Jun 11, 2004 1:18 pm
#9

Moving back onto the topic of 19 answers, I want to note that this week there was yet another question/answer that related to a minor and annoying functionality/bug fix (Architects and storage items). This is at least twice now whereI have seen apparent response and movement based on a 19 answers question (the other being the second Tailor question about necklaces iirc). Nothing has materialized in the way of fixes yet, but at least the answers given entertained the notion of getting it taken care of before JTL. I know TKsaid a specific thread will be forthcoming askingfo opinions on our next question, but I want to jump on my soapbox early. I propose we ask specifically and directly about our issues with Conversation Droids. The naming of them, and the Surgical Item storage bug to be exact.


It's been a thorn in out sides too long, and I think we can get some help if we ask for it clearly, distinctly, and publically.




Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Straker_Atrella
Fri Jun 11, 2004 2:20 pm
#10

I don't think that they actually understand the scale of what we are talking about. I'm not in game, but am guestimating with what I remember these numbers would be.


An R3 Droid, with all 4 crafting stations, 1 storage Compartment, and a Medical module is a very common configuration. These take 16 (if I remember corectly) 16 parts made by a Master Artisan.


Yes some professions require some interdependance, and possibly more will with JTL, yet I don't think they understand that almost EVERY Droid we make takes a MA part on some level.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
JavelinCatcher
Fri Jun 11, 2004 3:40 pm
#11

If it's productive, I can dig up the numbers of MA parts for common configurations again. However, I believe that 16 was the average for most of them.



----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
Wirebiter
Wed Jun 16, 2004 12:38 pm
#12






psikobunny wrote:

Moving back onto the topic of 19 answers, I want to note that this week there was yet another question/answer that related to a minor and annoying functionality/bug fix (Architects and storage items). This is at least twice now whereI have seen apparent response and movement based on a 19 answers question (the other being the second Tailor question about necklaces iirc). Nothing has materialized in the way of fixes yet, but at least the answers given entertained the notion of getting it taken care of before JTL. I know TKsaid a specific thread will be forthcoming askingfo opinions on our next question, but I want to jump on my soapbox early. I propose we ask specifically and directly about our issues with Conversation Droids. The naming of them, and the Surgical Item storage bug to be exact.


It's been a thorn in out sides too long, and I think we can get some help if we ask for it clearly, distinctly, and publically.






The bunny is dead-nuts!!!! The medicaldroid storage item may seem like too small of an issue to "waste" a question on, but I think it will kill3 dev..er birds with one head shot:


1.) Surgical droids will no longer be the "exception" when someone asks you about making a storage capable droid. This adds versitility to a droid frame which equals more configurations to sell.


2.) No more wasted in-game time explaining the "storage in surgical droid" bug. Less time talking, more time selling droids


3.) Removing this bug will simplify the "BIG DROID MYSTERY" that some players experiance when asking about droids, and from reading the posts, simplicity is something we all seem to agree on.



Its a simple question, its concise, it is a well known and identified problem, and It (seems) it might be easy to fix.


....sounds like a good '19 ? thread' that would be hard to JTL away!



...thanks



CHODA----MDE/Droid teacher to the Kettemoor massess









Choda----MDE/MC/Droid teacher to the Kettemoor Massess
CEO of Stink Monkey Droids -5797,3356 Theed, Naboo
"In a time of chimpanzees I was a monkey..." -Beck
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