Droid Engineer Archive

Thread: Show me the money!

VickeVire
Sat Jun 04, 2005 5:56 pm
#1

As I just read a report/post from “fanfest” about how vis is working as intended and there are no intension to change it…


To me this is:
“We have no content for the player base so let them grind longer and we get a few more months of subscription fees. And we give the BHs more ‘content’ to choose from” /thumbsup


The sad thing about this is that it only penalize grinding padawans more and not address the problem with the “elite PvP jedi a$$hats” that every non-jedi is so annoyed about.





"The greatest trick the devil ever pulled was convincing the world he didn't exist"
VickeVire
Sat Jun 04, 2005 6:25 pm
#2

/bump


It's a pitty no one even replyed "You are wrong...."


In that case I would go to bed with the hope jedi can hve desent outcome







"The greatest trick the devil ever pulled was convincing the world he didn't exist"
tuffness55
Sat Jun 04, 2005 6:54 pm
#3

your wrong.... hehe there you go got one reply

-Snipe
Sat Jun 04, 2005 8:12 pm
#4



  • As Tanks said, Force Powers will likely soon see a 50% (or more) reduction in Force Powers.
  • As far as the Devs are concerned, Visibility is working as intended and there are no currently plans for any changes to the system at this point in time. The Devs did say that they'd review it though.
  • They said that elemental damage has been fixed (again) and should be going to test next week. This should give lightsabers about a 25% damage boost. On the flip side, no elemental damage is working anywhere so non-jedi weapons will be getting approximately the same boost.
  • The devs have stated that they are considering adding a mind cost to force healing to limit the amount of times a jedi can heal. They think that force heals are still to cheap and easy and are unbalanced. They seemed pretty set on this one.
  • They are currently looking into removing Jedi names and levels from the BH mission terminals. This way, a BH won't be able to bottom feed as easily as he won't know the strength of the mark until he actually finds and /cons him.
  • A bunch of new lightsaber animations should be hitting test center next week.
  • They are extending the cool down timer to Force Drain so that it isn't as spammable.
  • Force Run will be a toggled ability so that you can turn it on and off at will.
  • Force usage for Force Run will most likely be changing as well. There will be a lower initial cost for enabling FR, and then a small recurring cost to keep it going.
  • BH Roots are NOT working as intended. BH should not be able to chain them together. A fix for this should be introduced within the next few weeks.
  • They have acknowledged that there are not enough single attacks at Master levels and will either be reducing the number of area attacks or introducing more single attacks.


Now about FRS....


A new FRS design has been submitted to Lucas for approval. The number one goal of the new FRS wil be to stop fight clubbing. Since the design is still in the approval stage they wouldn't say much more about it. My guess though is that it will probably be at least a few months before FRS is re-enabled.


I specifically asked if Jedi will be able to respec again once FRS is turned back on, the dev said my suggestion would taken into consideration.


The other interesting note I took is that the devs realize that the Jedi/BH relationship is totally broken. They've come to the realization that pitting two types of players against each in such a violent way is not good for the game overall and that they are going to look into this at some point in the future. I doubt we'll see anything soon, but I recommended that simply removing names and leves from the terms would help alot, as would removing xp loss for BH deaths. If xp loss were to be removed, BH's would become more of a nuisance and reduce the overall tension immediately.


[edit]The Devs this morning are saying that they WILL be revisiting the visibility system because they understand that people play MMO's to play together! They are looking into dropping vis for people in groups as well as possibly introducing a jedi/padawan relationship.


-Snipe

hollywood1982
Sat Jun 04, 2005 8:18 pm
#5



Mind cost for force heal w%f who had this stupid idea not enough saber has sac+ force cost now heal mind+force really nice idea


mind low = walkin Bank terminal

Message Edited by hollywood1982 on 06-04-2005 08:21 PM



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Jedi are the peace guardians of the galaxy.
They use their strength for the defense and for the protection ,never for the attack.
The Jedi respect all life ,in all form.
The Jedi serve instead of rule,for the welfare of the galaxy.
The Jedi strive for perfection, by knowledge and education.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chazzbass
Sat Jun 04, 2005 8:48 pm
#6






VickeVire wrote:

As I just read a report/post from “fanfest” about how vis is working as intended and there are no intension to change it…


To me this is:
“We have no content for the player base so let them grind longer and we get a few more months of subscription fees. And we give the BHs more ‘content’ to choose from” /thumbsup


The sad thing about this is that it only penalize grinding padawans more and not address the problem with the “elite PvP jedi a$$hats” that every non-jedi is so annoyed about.




if you think that pvp jedi are a$$hats why are you griding jedi? not that i dont agree with your sentiment about vis but as many people are sayin now in these jedi forums why are you hating your own class. i just dont get it, pls explain how talking smack that way about your own proffesion is gonna help anything. those pvp a$$hats jedi as you call them were prob pvp a$$hats b4 they were jedi and would be the same regardless of wether or not they are on their jedi toon or alt toon. its not the jediness that makes them creeps.

Abema
Thu Oct 06, 2005 10:46 am
#7

I've been MDE for a couple months now but business isn't all that great. I have a little trickling in from medic/combat probots and i've sold a few BH droids. I've even sold a couple crafter droids. I knew when I started out that Droid Engineer wouldn't be a booming business which is fine because i've got things to grind. What i'd like to know is where the meat and potatos of DE is. What do you keep a regular stock of? In a given week what's your average estimated profits? What are your most popular items? etc.



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Corran950
Thu Oct 06, 2005 11:12 am
#8

Bh droids for the most part sell fairly quickly. allong with bomb droids which shouldnt go for less than 10k a module in the droid, check local bazzar's to find what other DE's are selling at and aim for the high end.





Corran Tristen
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RasalTheWise
Thu Oct 06, 2005 3:01 pm
#9

The biggest thing you can do to help your sales is get visible. Get into a high-traffic mall or get a location that regularly sees a lot of people (like around south of Coronet or around the DMO). Get Advertizing III so you can get your vendor on the map and make sure it is published on the global bazaar. In those conditions, you should have no problem with steady sales of at least BH droids.

Get a good location, keep a good droid stock, and they will come, IMHO.




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Xrystal
Fri Oct 07, 2005 12:11 am
#10






Abema wrote:

I've been MDE for a couple months now but business isn't all that great. I have a little trickling in from medic/combat probots and i've sold a few BH droids. I've even sold a couple crafter droids. I knew when I started out that Droid Engineer wouldn't be a booming business which is fine because i've got things to grind. What i'd like to know is where the meat and potatos of DE is. What do you keep a regular stock of? In a given week what's your average estimated profits? What are your most popular items? etc.






Well lets see..


I keep at least a 25 stack of almost every droid component and tool component (barring the few that I simply didnt have resources for at the time I thought of doing a factory run of it.


I hand craft every droid apart from boom droids and other bh droids. I only put up to 5 of each type of stock droid I think of making and only make another one if I fall to 1 or 0 of that item. Sometimes this means crafting light a few days a week or spend one night replacing stock from the previous weeks sales. Depends on how much I had sold the week before and whether I feel like crafting for several hours


My main sales are Astromechs (usually at least 1 sale a day, weekends are usually better though) but I can't forget the BH sales. With the new stack size the sale count isnt so high but I also sell single BH droids so these sell more often (maybe 2 or 3 a week). I would say on average I make 200k a week but some weeks are extremely quiet while others are extremely busy. Crafting droids sell well too and storage droids. I try to offer storage options for most droids I sell to give people the choice to buy a single droid that has what they want. As to actual profits, I cannot gauge these myself as the resources gathered are used by my other characters and harvested by my other characters, but her money does climb... My DE is currently at 14mil with my AS slowly approaching 6 mil. I rarely by resources or components so I have hardly any cost centers apart from maintenance and power consumption of which the former is currently non existent.


Your best bet is to check the vendor search at a bazaar and see what other droids of a similar nature are being sold for by other DEs on the server.



EDIT: Also, I remember vaguely my first few months and they weren't so great themselves. It wasn't until I placed a few adverts on the eisley bazaar with the waypoint to my vendor and kept the vendor stocked up with what was being sold that sales increased.


Message Edited by Xrystal on 10-06-2005 08:13 PM

Zenoee
Fri Oct 07, 2005 12:43 am
#11






Xrystal wrote:

EDIT: Also, I remember vaguely my first few months and they weren't so great themselves. It wasn't until I placed a few adverts on the eisley bazaar with the waypoint to my vendor and kept the vendor stocked up with what was being sold that sales increased.



Message Edited by Xrystal on 10-06-2005 08:13 PM




This was the same for me. Around 6 months and 1 sale a week. I thought I had a great spot just seconds from a starport. When I changed my vendor location to just outside Mos Eisley my sales more than tripled. Both places was on the vendor search (Control-V), but back then there was no vendor search on the bazaar yet. Best advice is get an easy accessible location on Tatooine, Naboo, or Corellia. Put some stuff on the bazaar with vendor waypoints. Build everything, stock everything, and see what sells.


DTQ
Fri Oct 07, 2005 2:21 am
#12


Well Im still grinding my DE, I have75% of a level 4 box left to go But then I havent power ground the profession, I build and sell droids. Currently Ive been working hard on my DE and am selling 10+ combat R2 units a day at 13 cpu of resource. These are basic Grind level droids made out of what ever resources I can harvest easiest (current using carbotico and feagil) which anyone of radiant will tell you are very sub par resources. I can pull in 1 mil a week profit from DE with a bit of hard work.


I sell my Grinding droids at a profitable price, but nothing on what I sell "real" droids for. It does worry me sometimes when I see my grind level components being higher ratings than some Masters high end components .


I think the biggest barrier to sales is that people just dont know whats out there and havent got time to find out. For these people I make it very easy I have a "ford" policy they can have any droid they like as long as its blue and white with 2xlvl 3 armour (experimented to level 6 module rating) and a 74 rating combat module. Nice easy and profitable, for sale every where at 20k, They are the "McDonalds" of droids, and they are what I use to gain xp instead of power grinding advanced droid frame units.


I also have a vendor where I sell my "fun" droids, weird and wonderfull combinations, high end modules, cool colours, and prices starting from 50k, beyong that we go up to full custom droids, 150k ish depending on modules till I get master when 400k will be the target mark for a super high end droid.


If people want a "droid" the R2D2 lvl 30 combat droid at 20k is the one to try, its cheap enough for anybody, it does the job well enough. If someone wants something special, well then they have to pay the "special" price. Its a shame that our droids cap and that the deed doesnt give enough info, It curtails the really good DE's I would LOVE for capped modeules to make a difference that can be seen on the deed info, so a customer could compare quality rather than just price. As a matter of pride all my compnents are experimented, even when Im hand grinding motive systems.


Just as a price reference, one of my proudest achievements is quality capping an item at 100%, the last Item I managed this with I sold at 1111cpu. From a vendor search I was one of only 3 artisans on the server selling the item quality capped.

Message Edited by DTQ on 10-07-2005 10:33 AM



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