Droid Engineer Archive

Thread: Idea to combine crafter classes to make a Star Wars weapon

Eogi
Mon Sep 15, 2003 7:24 pm
#1

I originally posted this in the CH forum cause I'm a CH but maybe it will get a better response here.


Maybe they could let BE's, DE's, Weapon Crafters, and Armor Craftors work together to make those mechanical camel looking things that shoot (like in the movies). They could be vehicles that you ride inside of. Would be agroup vehicle where you needed a driver and gunners and so on. It wouldn't be overpowered cause all the people inside of it wouldn't be able to use their other weapons fom inside. So basically everyone inside would become one HUGE force. Kinda like driving a tank in the military. You lose 3 infantry to drive a big mobile gun. They could even make it a guild thing so onlymembers of the same guildcould operate the ones they own and limit how many each guild can own based on how many members they have. It would also make the crafting professions more desirable.


in the movies It's kind of a droid/animal with armor and guns so that's why I'm thinking DE, BE, Weapon crafter and Armor crafter.


Sorry I don't remember the name of the camel looking thing, I'm an MMORPG fan. Not a Star Wars fan. I only watched the movies once.


Probably a stupid idea, but this game is in it's infancy and what we throw out there now might make a dif.




___________________________________________________________________


Eogi
Master Creature Handler, Master Bio-engineer, Novice Ranger
New Freeport, Naboo, Flurry
Seraph00X
Tue Sep 16, 2003 5:47 am
#2

you're talking AT-ATs...... I like it... The scout walkers were supposed to be similar (and are in the movies), but some dummy made them a pet instead of a vehicle.



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Neocronus
Tue Sep 16, 2003 9:02 am
#3

i dont see how it could be part animal if its an at-at. at-ats are all metal and proud of it.




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The_Swain
Tue Sep 16, 2003 9:17 am
#4

I think he means that BE's have a massive understanding of the anatomy of creatures, and with the proper resources, can replicate a working animal skeleton and muscle structure with metal and pistons. Just because an Engineer knows how to build a machine doesn't necessarily make him a learned source in understanding quadrapeds (which is what an AT-AT is).



-"Sergi, King of Naboo"
Raidak
Tue Sep 16, 2003 11:57 am
#5

Yes by all means lets have the other large walking metal device for the imperials...Because one large walking mechanical device to stomp Rebels isn't enough...



~EndGame

Biirusu-Shinobi Order
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Shop in process of relocation
Doaba, Corellia (or rather about 4k meters near there)
standup_philosopher
Wed Sep 17, 2003 12:24 am
#6

I think the point of making the schematic available, regardless of the number of professions it takes to build it, is that it no longer becomes an imperial-only pet. I've managed to maintain an extremely neutral character, and would sell these beauties to whomever had the appropriate skill and/or cash to use one. (rebels and imperials alike)


I swear.. the fact that the AT-STs were made into a faction pet just further proves that it takes more than a couple SOE developers and hour and a half to watch "60 Minutes". hehe..




JTL beta: ILIUM - the drunken Ithorian skipper

Mirius Barakiel
MasterDE -ZAM Enterprises- Wildfire Plains, Dantooine, Sunrunner

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Success is 90% inspiration, 15% perspiration, and 10% butterscotch ripple..
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