Droid Engineer Archive

Thread: Droid Storage and Low Battery???

flux77
Thu Oct 16, 2003 11:58 am
#1

I have a nice little R4 unit with a med crafting module and a storage compartment (i'm an owner not a BE if you couldn't already tell ), i try to craft with him sometimes and get a message telling me that i can't, also, when i try to 'feed' my droid a battery it just stores it in it's compartment. Not sure what to do, so i click on recharge and i get a message saying that i don't havea tool i need (can't remember the name, i'm at work). Any help would be appreciated.



Logaar


Insanity: doing the same thing over and over again and expecting different results -- sound familiar?

I hate to see you go, but I LOVE to watch you leave
dreamking5
Fri Oct 17, 2003 12:12 am
#2

I'm not sure about the crafting problem. It could be if you are around another crafting station (or module) that yours is being overriden.


About the batteries, they HAVE to be in your inventory when you use the recharge option on the droid. That is, in your inventory and not in a backpack as I learned last night.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kashar'd Talbok (Kettemoor)- Master Artisan / Master Droid Engineer / Novice Rifleman 1-0-0-0
dreamking5
Fri Oct 17, 2003 12:25 am
#3

I'm not sure about the crafting problem. It could be if you are around another crafting station (or module) that yours is being overriden.


About the batteries, they HAVE to be in your inventory when you use the recharge option on the droid. That is, in your inventory and not in a backpack as I learned last night.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kashar'd Talbok (Kettemoor)- Master Artisan / Master Droid Engineer / Novice Rifleman 1-0-0-0
FM_Warblood
Fri Oct 17, 2003 12:37 am
#4

Droids are bugged again. Now if you call one out it will come out with "Low Power" .I have 5 droids.I can call anyone of them andit will come out "Low Power" . I can then take a battery charge it and then store it and call it again and it comes right back out with "LowPower"..


I hate findind DE bugs cause as we all know they dont get fixxed .So heres another bug we have to live with.

Drashk
Fri Oct 17, 2003 12:59 am
#5

Hey Flux77, I think that I know whats going on here...


First, the crafting error message that you are getting sounds to be a general crafting issue and not a droid issue. A few possibility of this message is you are trying to use more that one tool at a time, which was supposed to have been fixed in the last patch.


As to your batter issue, it would sound like you are trying to drag and drop the battery on the droid, instead of using the radial command to recharge it. Any item can be drag and drooped into the droids storage bay. You need to make sure that the battery is sitting in your inventory when you try to use the recharge command on the radial






Making SWG more Star Warsy. One droid at a time.
Marc_Deltram
Fri Oct 17, 2003 4:37 am
#6

Another possibility with the not being able to craft message. How's your inventory? Have you reached 60 items any time in the near past? I have--a couple of times. Especially when crafting. What happens sometimes is that when your inventory is full and you craft something, the prototype object which normally goes into your inventory instead stays in the output hopper of the crafting tool (didn't even know the tools had hoppers, but oh yes...they do). To compound the confusion, there's been a bug in the game that has the system incorrectly computing available inventory space, so you don't necessarily even need to be at 60 inventory units to have what the system thinks is a "full" inventory, thereby causing prototypes to be stored in the crafting tool's output hopper.


In any event, when there is something in your output hopper, you cannot craft new items with that tool until you empty it. To empty the tool, click and hold until you get the radial menu. Option 1 is (I'm not in front of the system, so bare with me here) Start Crafting or something. If you hold your mouse over that option another option will pop up on top of it. If your tool is "empty" and you are near a crafting station, the option will allow you to put resources into the crafting station input hopper. If your tool is "full" (meaning it has a prototype in it's output hopper), the popup will say something to the effect of "Output Hopper". This is what you want to select. It will allow you to retrieve the crafted item from the output hopper and allow you to use the tool normally again.


Hope that helps.




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"Don't ask me...I just came back..."
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