Droid Engineer Archive
Thread: Droid changes post CU?
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Blackmoore
Sun Aug 14, 2005 4:08 pm
#1
Hi. I have been out of the loop on droids lately. I have noticed my harvest droid and merchant droids not acting right. I was wondering if there were a lot of changes to all the droids and what they were. Thank you for your help!
Zenoee
Tue Aug 16, 2005 6:05 am
#3
Current bug has extra radicals missing, that is where the harvest and merchant radicals went. Fix is on test center, so it shouldn't be long. Combat droids only need 1 combat mod and 1 ( or equivelent combo) lvl 6 armor mod to be max of CL30. Gives customers more options for other features, means we sell less droids. lol Armor rating will drop to around, 1217 I think, on the second call. Depending on your scout level harvest droids may not be a benifit anymore. Think those are the only differences now. Other than that, they are still the same.
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